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  1. #1
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    [COLOR="navy"]There really is no need for that. Four tiers of quality items are going to be consolidated to 2 tiers. Sure, everyone can get all personal and say "oh no, my +3 is much too valuable over those guys with the +2s" or "oh no, I spent a lot of time gathering HQ mats and did many trials to end up with my +2, and I won't accept it becoming NQ now" but people need to get over themselves.

    You seem to suggest that +2s becoming HQ just like +3s will devalue your +3? You have no idea to what extent a bonus HQ will have over NQ. No idea whether it is closer to the current +2 bonus, +3 bonus, or something even greater.
    You missed the point. If all +2s were upgraded to have the same stats as +3s in your best case scenario then you've now got 100 of these weapons on the market instead of half a dozen. This is what devalues them. I make about 8 +2 crab bows for every +3 yet you seem to suggest they should all be converted to be of equal value.

    I don't mind a change to the HQ result if done right but current items need to be left alone. Replace them all with better items if need be. I've long been a fan of making every item currently in the game obsolete and starting again with new materials where supply is more restricted. There's way too much iron ore, logs, other ores and whatever else flooded around the market.

    It's interesting that the post mentions 4x electrum ore = electrum ingot. I wonder if gold sand/ore is going to become electrum sand/ore and then have an entirely new market for gold when the level cap is increased. Something else I've been a supporter of. But that's probably a translation error.
    (1)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  2. #2
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Xenor View Post
    You missed the point. If all +2s were upgraded to have the same stats as +3s in your best case scenario then you've now got 100 of these weapons on the market instead of half a dozen. This is what devalues them. I make about 8 +2 crab bows for every +3 yet you seem to suggest they should all be converted to be of equal value.

    I don't mind a change to the HQ result if done right but current items need to be left alone. Replace them all with better items if need be. I've long been a fan of making every item currently in the game obsolete and starting again with new materials where supply is more restricted. There's way too much iron ore, logs, other ores and whatever else flooded around the market.

    It's interesting that the post mentions 4x electrum ore = electrum ingot. I wonder if gold sand/ore is going to become electrum sand/ore and then have an entirely new market for gold when the level cap is increased. Something else I've been a supporter of. But that's probably a translation error.
    It is true that +3s will be devalued and +2s will gain value in a sense, but that much is expected. It all depends on the amount in the market.

    Yoshi-P already addressed this, apparently. +1s are definitely becoming NQ, however +2s they are looking into the distribution in the game and how many +2s there are before they make a decision.

    Essentially the new NQ/HQ system will come with it's own balance of number of HQs to NQs in the market. What they will want to do is sway +2s in the direction that most closely matches their projected ratio.

    In the end between +2,3 it's not about difficulty so much as abundance. So looking at it from this perspective, it's not so much about the difficulty as it is the availability.

    I was under the impression +2s were quite rare as well, but I suppose if they truly are making it so NQs are very common and HQs are extremely rare - it would make sense to have only +3 become HQ. It all depends on their projection of the NQ/HQ balance.

    Also, I honestly don't think the electrum ore thing is a translation error. They are simplifying things afterall, so I won't be surprised if it's just ore > nuggets/ingots/rings directly without mixing and matching of other ores.

    Generally when it comes to a game, I'm all for immersion - but never at the cost of better gameplay. Parts and complicated recipes favored immersion, but made the crafting system convoluted and cumbersome. I look forwrad to these streamlined changes.
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