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  1. #1
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Zyrusticae View Post
    Screen-space reflections are typically rendered at 50% or 25% resolution for obvious performance reasons. Looks like they opted for 25%.

    You can mitigate this by downsampling from a higher resolution, though obviously that will hit your framerate that much harder. I personally play at 3.3k horizontal resolution (can't be arsed to look up the exact numbers right now) at a near-solid 60 FPS, but then, I'm running two GTX 970s, so YMMV.
    Do you use a telescope to read the game's UI at that scale?
    (1)

  2. #2
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Illya View Post
    Do you use a telescope to read the game's UI at that scale?
    Higher resolution makes the text much easier to read when it's smaller as well. They could also have a 40" monitor :P
    (1)

    Peach Parfait/Khulan Angura on Gilgamesh