im staying away from old det foods, because the overall stats are lower. dunno about new ones
im staying away from old det foods, because the overall stats are lower. dunno about new ones
Wow, thanks for pointing that out about the buffs (and pot)! I was taking it over and over again and couldn't understand why no one noticed that. Keep up the great posts! No stat point equivalency yet right?1) That "Effects end upon reuse" only affects Enhanced Wheeling Thrust and Shaper Claw & Fang buffs, the procs which enable to use them
2) It only says Weapon Skills - as in GCDs. You can weave any oCD ability in between CT/FT and "4th".
3) BFB has already been shown, even with clipping 1.9 ticks of Chaos Thrust, that it is most potent after Heavy Thrust.
4) You have no room for Pot in your opener.
Stat-weights you mean :P. Stat-Equivalence is something different. Not yet, no. Waiting on a few people to sort out Crit/Skillspeed and I'm still gathering gear to re-evaluate my Damage Model. There's a few changes it seems to the base damage of jobs, or how their Strength scales at least, that wasn't documented in the patch notes, on top of figuring out how DET scales AA's once more. Hopefully by the end of next week (before my 3-week hiatus) I should have it all done.
Once we get the weights I'll update my food table and share the link.
So, are you convinced that the potion should go before Chaos Thrust, Aiuri? It definitely gives a better set of buffs across the beginning ~25 seconds, but at the cost of delaying the long-term Geirskogul use schedule by one full combo.
The 175 Bismarck weapon is actually better than the upgraded 170>180 weapon? Really? Like, how much better? Should I not spend my Centurio seals getting the whetstone, because that'd be so great to hear right now.
So after playing around with DRG at 60 for a few days I can say I've gotten a very good handle on the rotation and oGCD usage. The one thing that Ive been having a really hard time with though is Geirskogul. Outside of the opener one, I have no idea how or when to use it. Anyone have any tips for when I should be using it?
I feel most comfortable using Geirskogul immediately after a FaC or WT as long as, after using FaC or WT, BotD has at least 23 seconds left on it's timer. If it's lower than that I'll delay Geirskogul use to the next FaC/WT and then check for the 23 second threshold.So after playing around with DRG at 60 for a few days I can say I've gotten a very good handle on the rotation and oGCD usage. The one thing that Ive been having a really hard time with though is Geirskogul. Outside of the opener one, I have no idea how or when to use it. Anyone have any tips for when I should be using it?
In a striking dummy environment, my GK uses look like this:
Dervy, Aiurily, Thendiel's standard opener, as you're familiar with, though I'll restate here just for it's own glory's sake:
HT (BL + B4B) > ID (Pot) > Dis (IR + BotD) > CT > (PS + Sweep) > 4th (Jump) > Phleb (DFD) > TT (SSD) > VT (LS + GK) > FT > 4th >
From here I deviate a little bit by playing safely with my BotD timer:
HT > IDC4th (*note: I do not GK here, even though it is possible--with a 2.4 GCD any amount of disconnection from your target will prematurely terminate your BotD buff before you can reach your next FaC/WT, thereby costing you one GK and follow up FaC/WTs for this use of BotD) > Phleb > TTVTFT4th (So therefore I GK right here when the BotD buff-timer is at a safe 25-26 seconds.) >
HT > IDC4th (GK even though the BotD buff-timer is well below 20 seconds--BotD will be ready for use again soon.) > Phleb (***) > TTVT (IR + BotD--both have just come off CD) > FT4th (GK) >
HT > IDC4th > Phleb > TTVTFT4th >
HT > IDC4th (GK) > Phleb > TTVTFT4th (GK) >
HT > IDDis (IR + BotD--just like in the opener; we've now come full circle) > CT4th (GK--And of course, the difference from the opener is the immediate GK after 4th) > Phleb > TTVTFT >
HT > IDC4th (*note: I do not GK here, even though it is possible...etc.) > Phleb > TTVTFT (So therefore I GK here...etc.)
And repeat.
Though I'm not yet sure of the ramifications this has on lining up the most possible GKs with OGCD buffs, I'll leave that to the experts.
I hope this helps you organize your GK usage for now.
_______
TL;DR
My gk cadence goes:
--opener
--ctcombo
_________________________________________
--ftcombo(gk)--ctcombo(gk)--ft(botd)combo(gk)
--ctcombo--ftcombo
--ctcombo(gk)--ftcomb(gk)--ct(botd)combo(gk)
--ftcombo--ctcombo
--repeat this section ad nauseum
_________________________________________
*** By the way, since this is something I've been really struggling with, Invigorate goes right here, every time, assuming no disconnection from the target--with a 2.4 GCD the timing is perfect.
Last edited by ArtificialxSky; 06-25-2015 at 05:25 PM. Reason: Character count, syntax, format
I do this as well, but you can still pull it off right when it hits the 22 second threshold on the dot. The problem I'm having as a DRG that is frustating are boss mechanics that forces me to lose BotD like the Minotaur in Fractal and that stupid bird boss that hides in the mist in the Neverreap dungeon.
hey we do the same thing >_>I feel most comfortable using Geirskogul immediately after a FaC or WT as long as, after using FaC or WT, BotD has at least 23 seconds left on it's timer. If it's lower than that I'll delay Geirskogul use to the next FaC/WT and then check for the 23 second threshold.
I wait for 24 just to be safe though. though I usually chance it on 22 if I know the fight.
ah 1st world MNK problems that now becomes a 1st world DRG problemI do this as well, but you can still pull it off right when it hits the 22 second threshold on the dot. The problem I'm having as a DRG that is frustating are boss mechanics that forces me to lose BotD like the Minotaur in Fractal and that stupid bird boss that hides in the mist in the Neverreap.![]()
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