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  1. #2
    Player
    VitalSuit's Avatar
    Join Date
    Aug 2014
    Location
    Ul'Dah
    Posts
    402
    Character
    Tarra Netsky
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    While I understand the need to change the cards, the suggestions you're giving are a little OP. Arrow being 20% attack speed would be tremendously overpowered. Look at Selene's new aoe 3% buff, it's very noticeable and it's only 3%. Now imagine 20%.

    Also lowering the duration on balance would make it useless. 15 seconds is already too little, making it 10 would barely make a dent in anything. Durations should be increased, potencies should be slightly increased, some cards should be changed entirely (e.g. spear, ewer, and spire).

    And imo the cooldowns on the card skills (Draw, RR, Spread, Shuffle) need to be reduced. (Draw from 30 to 20, RR can stay 15, Spread from 60 to 40, Shuffle from 90 to 60).

    The only card I necessarily agree on is Ewer giving mp and tp regen. There's no reason they should be split and AST already has pretty awful mp management with only Aether as their mp regen on a 120 second cooldown. They literally made us rely on using spear to lower the cooldown on this. I can feel it. Spire is a good idea but double is too much, 25% is more realistic.
    (7)
    Last edited by VitalSuit; 06-25-2015 at 06:59 AM.