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Thread: Lustrate

  1. #41
    Player
    Nague's Avatar
    Join Date
    May 2015
    Posts
    114
    Character
    Kanya Nague
    World
    Odin
    Main Class
    Arcanist Lv 60
    i always have the maintank under control, its the DPS that run into ae or something that ate my lustrrates, and its better for that now.
    Im greedy with my aetherflow stacks because i want my mana to be full all the time, so i didnt use it to heal in cleric stance, i just drop stance and throw heals until hp is almost full then adlo and back into cleric stance.


    Just need to pay more attention when you activate dps stance, because you cant drop it for a few secs and you dont have lustrate now to help during that time.
    (0)

  2. #42
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    When I first heard the spell changed from 25% to 600 potency, I was sad and upset. However, after playing with it, I actually prefer it this way. It's much more useful to have an instant 600 potency heal to use on DPS who screw up, and it still heals most tanks for a lot if you blow 2 of them (as even before, just 25% wasn't enough). It's not AS good on tanks, but usually when I had to use Lustrate on the tank it was because I screwed up by either not pre-casting SS/Adlo or by DPSing and letting their health drop too low for Physick to make up for.

    Between 3 Lustrates, 1 Physick, and an Embrace....that's 2500 potency of healing in about 4 seconds. If you do Emergency Tactics and Adlo, it's 2800 Potency. Your single-target healing is ridiculous as a SCH.
    (1)

    Peach Parfait/Khulan Angura on Gilgamesh

  3. #43
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ghishlain View Post
    Though on the opposite side of the coin, at least this is kinda offsetted by the fact you can get guaranteed heal Crits from flank / rear while Raw Intuition is up >>;
    This is a bug. Like, a huge bug. There is no way in the seven hells that Raw Intuition is working as intended, at the moment - it is so OP that it's not even funny. Do not rely on it.
    (0)

  4. #44
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Remilia_Nightfall View Post
    This is a bug. Like, a huge bug. There is no way in the seven hells that Raw Intuition is working as intended, at the moment - it is so OP that it's not even funny. Do not rely on it.
    Of course it's a bug. It's similar to the awareness bug that affected PLD in 2.0. The second half of my post was intended to be a joke.

    [Edit]

    Quote Originally Posted by RiisWolf View Post
    If your warrior is getting hit in the side/back often to begin with, then he was never really doing a good job. That's a serious issue even before the expansion since Overpower needs everything you want hit to be in front of you.
    See above~ Also, I don't think you realize that Raw Intuition is currently bugged to guarantee crits on both attacks AND heal spells from the flank and side, making it one of the best "healing tools" in the game ATM (and should be properly patched in the near future).
    (0)
    Last edited by Ghishlain; 06-24-2015 at 10:27 PM.

  5. #45
    Player
    RiisWolf's Avatar
    Join Date
    Jun 2015
    Posts
    280
    Character
    Triptolemus Zaels
    World
    Balmung
    Main Class
    Warrior Lv 80
    Sorry I misread that to be Hits instead of healing, in which case no one should get used to it.
    (0)

  6. #46
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    I've tried the Lustrate so far and it's more better than I thought, especially when critical. Well yeah it affects the potency when on cleric stance but this skill isn't that bad for WAR too.
    (0)

  7. #47
    Player
    Lafier's Avatar
    Join Date
    Apr 2012
    Posts
    124
    Character
    Lafier Relana
    World
    Sargatanas
    Main Class
    Arcanist Lv 80
    Let talk some numbers here. 25% and 600 potency are all nice and everything, but numbers is what it boils down to. I've not been 60 long so if anyone has their own experience to add then feel free.

    Most dps I've seen have about 10k hp. With 2.2k lustrates that's about 22% of their hp. That's non-crit. If we crit for 3.4k (honestly I don't remember what I crit for, but i'm guessing its something like this) that's 34% of their hp. Okay, I like lustrate on dps and healers. It's about the same or better if it crits on current content/gear levels.

    Most tanks I've seen have about 15k hp. 2.2k lustrates is about 15% of their hp. If we crit and get a 3.4k lustrate its ~21%. Okay so on tanks we have to crit to get close to what it was previously on starting content for this patch. Not fun, but it's still not effected by debuffs that make healing spells heal for less. I find it to be an acceptable nerf, especially since SE nerf'd WHM's stoneskin passive.

    tl;dr - I was initially sad by the lustrate changes, but I'm not upset and I'll learn to deal with it.
    (0)

  8. #48
    Player
    Remilia_Nightfall's Avatar
    Join Date
    Aug 2013
    Posts
    830
    Character
    Reimu Hakurei
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    I crit for around 5-6k in raids tho. Not sure where you got those numbers.
    (1)
    Last edited by Remilia_Nightfall; 06-30-2015 at 07:13 PM.

  9. #49
    Player
    Kabzy's Avatar
    Join Date
    Sep 2014
    Location
    Central Shroud
    Posts
    661
    Character
    Kabz Il
    World
    Spriggan
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Lafier View Post
    Most dps I've seen have about 10k hp. With 2.2k lustrates that's about 22% of their hp. That's non-crit. If we crit for 3.4k (honestly I don't remember what I crit for, but i'm guessing its something like this) that's 34% of their hp. Okay, I like lustrate on dps and healers. It's about the same or better if it crits on current content/gear levels.
    These numbers are a little off. I only have 3 i170 pieces and my Lustrates are already hitting for around 3.5k, doing (I think) around 5.6k in crits. It's definitely better on non tanks regardless of crit by quite a margin.
    (0)

  10. #50
    Player
    SenzorialBoundries's Avatar
    Join Date
    Feb 2015
    Posts
    148
    Character
    Polaris Sonata
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    I am ilvl180 and i can post the values of 3 lustrates.
     Critical! You recover 6123 HP.
     You recover 4173 HP.
     You recover 4159 HP.
    (0)

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