Sooooo, WM was announced as a fix to BRDs and their lack of damage because they could move while using abilities and as the stance for maximum dps to turn off only when heavy movement was required but mathemagicians debunked SE's design in just few days... Perfect! They discovered that in a dummy fight is just a slight dps increase compared to instant casts and as soon as you need movements the damage loss is quite a lot and movements are frequent in every dungeon and raid.

Now we have a stance that should used rarely in a fight, with a 3 second cast time (ugh), riddled with bugs (Bloodletter ability lock and Straigher Shot buff not used, hopefully fixed this morning) and that makes the use of our OGCDs frustrating as hell. I wonder if the class design team had any idea on what they were doing or they just slapped abilities at random in our kit and called it a day; i look at you Warden's Paean!