Sole Survivor works on enemies apparently:
http://www.reddit.com/r/ffxiv/commen...ltip_is_wrong/
This'll be great in multi mob fights.
Sole Survivor works on enemies apparently:
http://www.reddit.com/r/ffxiv/commen...ltip_is_wrong/
This'll be great in multi mob fights.
Lmao, now it makes sense! I was picturing something like "Quick, DPS, sacrifice for your Dark Knight now!" or the game assuming we can foresee others dying! Unless you have a DRG in your party. You would be immortal.Sole Survivor works on enemies apparently:
http://www.reddit.com/r/ffxiv/commen...ltip_is_wrong/
This'll be great in multi mob fights.
Tested, it doesn't stack.The thing is I'm wondering if it will stack because this will actually bring in DRK+WAR combinations, potentially pushing WAR+PLD away. Even if it is 30 Second CD, 20% Debuff on damage + 20% Damage reduction is wonderful. I know not of PLD's action wise, isn't the only thing separating DRK and PLD the Attribute INT and STR accordingly(debuff wise)
Last edited by Cyrus-Wallace; 06-22-2015 at 12:57 PM.
this is a issue they need to adress anyway. it cant be that a pala player will have his mt post guaranteed only because his job has a outstanding monopol on that. they should adapt the blizzard motto "bring the player, not the class" here...
Well, the problem is PLD gets MT for most scenarios because of their double mitigation status(Parry and Shield) where as DRK and WAR only get Parry. However, if groups are willing to do off with the extra mitigation and opt for DPS. Then DRK can shine and overtake PLD(Especially with Storm's Eye going). Meeting some DPS checks would be easier since DRK can outdo PLD on the DPS standard.
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