possible dps increase for fracture with skillspeed change and if we can't figure out a way to not clip ct/ph so much?
possible dps increase for fracture with skillspeed change and if we can't figure out a way to not clip ct/ph so much?

If we're using HT -> ID-Dis-CT-F&C -> Phleb -> TT-VT-FT-WhT -> (repeat), then it's already going to require a 2.3-second GCD or less to maintain 100% HT and Phlebotomize uptime. That makes me think that we wouldn't want to use Fracture as filler; doing so would cause HT and Phleb to wear off periodically.

In the spirit of saving space on a cross-bar, since WT and FC both have restrictions to activate it (BotD and Enhanced WT or Sharper FC), can't we put both in a macro and if the conditions for WT are met, it'll fire off WT and vice versa?
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