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  1. #1
    Player
    RicardHwind's Avatar
    Join Date
    Mar 2015
    Posts
    37
    Character
    Below Average
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    N0-one has mentioned the changes they're making to the jumps they mentioned in the live letter. iirc Yoshi said something about reducing the animation time for Jump especially. This would help greatly with BoTD (and not derping in aoes)
    (0)

  2. #2
    Player

    Join Date
    Nov 2014
    Posts
    389
    the numbers are up and confirmed via various sources, looks like nothing changed from the e3 tooltips

    so
    H IDCF P TTTW repeating seems like the most popular thought right now; it feels sort of gross having to clip dis/ct at 5s+ seconds though

    it'll be interesting to see how a skillspeed stack could change the rotation up at least. with a 4th combo hit and with phleb/ht on 24s timers, dragoon TP consumption on average dropped a fair amount (from using probably the least TP of all the physical dps classes already)
    (0)
    Last edited by Aiurily; 06-19-2015 at 01:05 AM.

  3. #3
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    I'm angry there appears to be no Crit/DET Gear, and we're stacking pieces with 50-70SS....

    We're gonna need to retouch the Rotation a bit more I'd say, because this will wreck BotD, Geirskogul and DoT ticks.
    (0)
    Last edited by Dervy; 06-19-2015 at 01:17 AM.

  4. #4
    Player
    Akashiya's Avatar
    Join Date
    Jun 2015
    Posts
    27
    Character
    Akane Akashiya
    World
    Masamune
    Main Class
    Archer Lv 50
    Ensures critical damage for first weaponskill used while Life Surge is active. Damage dealt will be absorbed as HP, up to 10% of maximum HP.
    Duration: 10s 50s cd

    they changed it from this

    Ensures critical damage for first non-magic action used while Life Surge is active. Damage dealt will be absorbed as HP, up to 10% of maximum HP.10s duration. 50s cd
    (0)

  5. #5
    Player
    KairiLionheart's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Battou Jutsu
    World
    Gilgamesh
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Akashiya View Post
    Ensures critical damage for first weaponskill used while Life Surge is active. Damage dealt will be absorbed as HP, up to 10% of maximum HP.
    Duration: 10s 50s cd

    they changed it from this

    Ensures critical damage for first non-magic action used while Life Surge is active. Damage dealt will be absorbed as HP, up to 10% of maximum HP.10s duration. 50s cd
    Is Jump consider as weaponskill?
    (0)

  6. #6
    Player
    Akashiya's Avatar
    Join Date
    Jun 2015
    Posts
    27
    Character
    Akane Akashiya
    World
    Masamune
    Main Class
    Archer Lv 50
    Quote Originally Posted by KairiLionheart View Post
    Is Jump consider as weaponskill?
    No its not
    (0)

  7. #7
    Player
    Thendiel's Avatar
    Join Date
    Apr 2014
    Posts
    115
    Character
    Thendiel Swansong
    World
    Adamantoise
    Main Class
    Marauder Lv 70
    So that's the change. Seems like they explicitly didn't want people pairing Life Surge with Jump. At least that simplifies the theorycrafting.
    (0)

  8. #8
    Player
    MercuryD's Avatar
    Join Date
    Aug 2013
    Posts
    349
    Character
    Daii Mercury
    World
    Midgardsormr
    Main Class
    Summoner Lv 90
    Is life surged jump really that common? I only ever did that as a fresh 50...
    (0)

    Lodestone: http://na.finalfantasyxiv.com/lodestone/character/1729819/
    Quote Originally Posted by Fernehalwes View Post
    While translation is a large part of our job, what is not known by many is that the EN localization team plays a large role in the creation of a lot of in-game terminology and lore which is then localized back into Japanese (with liberties often taken by the Japanese team so that the text might appear more appealing to their target Japanese audience).

  9. #9
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Life surged Jump wasn't really common after DRG buff, because Full Thrust was stronger than Buffed Jump (in 2.0 Full Thrust and Buffed Jump were on the same level, though).
    (0)

  10. #10
    Player
    Thendiel's Avatar
    Join Date
    Apr 2014
    Posts
    115
    Character
    Thendiel Swansong
    World
    Adamantoise
    Main Class
    Marauder Lv 70
    It wasn't standard DRG practice, no, but with the boost to Jump damage under Blood of the Dragon, it might have become optimum or at least a close call.
    (0)

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