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  1. #111
    Player
    Aeyis's Avatar
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    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Forbin View Post
    There is nothing FInal Fantasy about the current classes... NOTHING.. please find me an archer, a lancer or a gladiator in another FF.. OH WAIT THEY DON'T EXIST.. get rid of them.
    When has lancer not been the base for a dragoon in ff games? (ie without the jump skills)

    Also i find it funny that you mention FF and classes.

    Funny because many classes were not part of FF untill game x or y introduced them...
    (0)

  2. #112
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Aeyis View Post
    When has lancer not been the base for a dragoon in ff games? (ie without the jump skills)

    Also i find it funny that you mention FF and classes.

    Funny because many classes were not part of FF untill game x or y introduced them...
    Though, after about 20 some odd years, you have a very, very large bases of classes to pull from without trying to introduce something new. Given that classes in XIV were supposed to be customized", they're all very generic on the Japanese localization, the western localization is where you even see these names.

    There was nothing wrong with Black Mage, Red Mage, White Mage, Paladin/Warrior/Berserker/Viking, Dragoon (though it will be linked to XI's cuz of your Wyvern pet), Ranger, Monk/Thief. However it seems some people just simply hate the idea of using anything from FFI-XI (XII/XIII were reintroduction of certain features.)
    (1)

  3. #113
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Forbin View Post
    There is nothing FInal Fantasy about the current classes... NOTHING.. please find me an archer, a lancer or a gladiator in another FF.. OH WAIT THEY DON'T EXIST.. get rid of them.
    Freya, she wear a Lance
    http://www.nerdesign.biz/wp-content/.../ff9-freya.jpg

    Weapon Class =/= Job
    (1)

  4. #114
    Player

    Join Date
    Mar 2011
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    Besaid
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    5,019
    Quote Originally Posted by Jennestia View Post
    Though, after about 20 some odd years, you have a very, very large bases of classes to pull from without trying to introduce something new. Given that classes in XIV were supposed to be customized", they're all very generic on the Japanese localization, the western localization is where you even see these names.

    There was nothing wrong with Black Mage, Red Mage, White Mage, Paladin/Warrior/Berserker/Viking, Dragoon (though it will be linked to XI's cuz of your Wyvern pet), Ranger, Monk/Thief. However it seems some people just simply hate the idea of using anything from FFI-XI (XII/XIII were reintroduction of certain features.)
    just like some people just hate the idea of using anything that isnt from 11

    its an endless arguement

    people want the familiar, and some people want something new
    both sides will argue endlessly


    lets just ignore what the damn classes/jobs are called and just play the game, is what they are named really that important?

  5. #115
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Jennestia View Post
    Though, after about 20 some odd years, you have a very, very large bases of classes to pull from without trying to introduce something new. Given that classes in XIV were supposed to be customized", they're all very generic on the Japanese localization, the western localization is where you even see these names.

    There was nothing wrong with Black Mage, Red Mage, White Mage, Paladin/Warrior/Berserker/Viking, Dragoon (though it will be linked to XI's cuz of your Wyvern pet), Ranger, Monk/Thief. However it seems some people just simply hate the idea of using anything from FFI-XI (XII/XIII were reintroduction of certain features.)
    I kind of want a new ff game (offline one~) with ninjas xD.
    Ninjas, summoners, dragoons, paladins, dancer/songstress, engineer/alchemist/magitek user~ weeee

    Oooh on that note id love an engineerish class in FFXIV

    I dunno Vedis, personally i want my Lancer called Ninja, just because Ninjas are cool :P
    (0)

  6. #116
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    The argument is derailing into Class vs. Jobs when it really is Class/Jobs vs. Overhaul removing Classes in favor of Jobs.

    Hint, one option gives you both.

    I have yet to see someone post that Classes should be the de facto standard. I do see arguments that assume that is what people are asking for but they are making false assumptions and should re-examine their premise prior to posting.

    As many poorly supported opinions as there are, I'm still glad there's a discussion.
    (0)

  7. #117
    Player
    Join Date
    Mar 2011
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    Limsa Lominsa
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    1,244
    Quote Originally Posted by Bittereye View Post
    I think it's so funny when you guys label Thaumaturge as a Black Mage and Conjurer as a White Mage. Banish I and II are White Mage spells but they are in the Thaumaturge arsenal. The flipside to that is the DoT's that the THM currently possesses are BLM spells. The Conjurer has all of the Elemental DoT's and DD spells, Fire, Water etc which are BLM spells. However, CON has the healing spells. THM and CON are a mix of both BLM and WHM together. In their current state they cannot make the name changes unless they move spells around. BLM should have Elemental spells, elemental DoT's, Bio etc. WHM should have your light spells like Dia, Banish, Healing spells and buffs.
    CON was meant to be the healer, but they are the elemental nuker as well so I see them as WHM/BLM. We have been saying that for awhile, THM resembles RDM and DRK(spells portion only).
    (0)

  8. #118
    Player

    Join Date
    Mar 2011
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    Gradania
    Posts
    44
    Quote Originally Posted by Jennestia View Post
    Telling us to go play XI instead of them doing what they should have done in the first place (Take what works and made it better) is a death wish on this already dying game. (No one can deny that XIV is on it's death bed and hoping that the PS3 version is what saves it, even SE says the PS3 is their second and final chance.)

    Btw, they've been reintroducing some XI concepts..so are you going to quit if they continue to do so? You don't want an XI-2 but Anyia, your Elezen is a replica of one of the unique Elvaans from WoTG with minor aesthetic changes. No one wants a FFXI-2 but guess what most succession MMORPGs have? They have features from their previous MMO either redone, enhanced or overhauled, not scrapped. Lineage I - II didn't scrap much of anything, a lot more of it was enhanced than anything. EQ I > II enhanced a bit (and did some questionable changes). RO > RO2 is up in the air but they didn't scrap the basics like XIV did.

    Even WoW took from it's RTS Warcraft series (let alone other MMOs at the time). Change is indeed good, but if what XIV changed was good, would it be banking on a second release to even be worth supporting? Let alone having to be overhauled?
    I know that things from XI that have been carried over to XIV have made it a smoother game and a lot easier to play. Auto-Attack being one, and now with the crafting system being simplified to closer represent the ingredients that XI's crafting system uses. The only thing that would make me quit XIV is if we are forced back into the Job/Subjob system. Then, it will be just a higher quality XI with small variants like how crafting is done and being able to teleport/return to areas on your own. All of these adjustments and changes to make this game come back alive I'm all in favor for because I really don't want to see this game die; but if this means making it a high graphics clone of XI then there's no point because then the hopes that SE had of people playing both games is almost moot. They'd be close to being the same game, one just looks better. Something has to remain to keep XIV unique and stand apart from XI otherwise it's already failed.

    Edit: Correction, I'd just cancel my FFXI account if it came to that. If they end up being so similar to each other then there's no point in playing both. I'd just take the better looking game and call it a day.
    (0)
    Last edited by AJ_Anyia; 08-22-2011 at 06:07 AM.

  9. #119
    Player
    zaviermhigo's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dargoth_Draconia View Post
    CON was meant to be the healer, but they are the elemental nuker as well so I see them as WHM/BLM. We have been saying that for awhile, THM resembles RDM and DRK(spells portion only).
    I think in the original vision for the game both CON and THM could nuke/heal. This is pre nerfs, pre yoshi-p, it was about letting you choose which mage class you wanted and then choosing how you wanted to play it. I do agree THM was more like an enfeebler lets says with its abilities. Then enfeebles were kinda lame or maybe we weren't used to them at first, and the range was better so people went to THM for healing. It was just a product of how we always take advantage of stuff. Personally I'd like to see the range thing go away (the differences between ranges) have conj be a healer but make enfeebles more potent, actually make them just last longer and less potent. buffs maybe less potent and last 10 mins. But maybe a job system will provide stuff like this :/
    (0)
    Last edited by zaviermhigo; 08-22-2011 at 06:18 AM.

  10. #120
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Forbin View Post
    There is nothing FInal Fantasy about the current classes... NOTHING.. please find me an archer, a lancer or a gladiator in another FF.. OH WAIT THEY DON'T EXIST.. get rid of them.
    ...You're trolling, right?

    Archer/Lancer were classes in Final Fantasy Tactics. In addition, Lancers in FFT were just a different name for Dragoons. As for Archers, one of the series most iconic characters (Rosa Farrell) uses a bow and has a special bow attack (Aim). She's a White Mage, but she's also an Archer.

    The only one that sticks out is Gladiator, I don't think there's been an FF game with one of those.
    (1)

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