Quote Originally Posted by AJ_Anyia View Post
I think what has a lot of people up in arms about this is the "lack of definition" that the classes have because they can't say "we need you as this" because you can invite a CON or THM but have no idea what they have slotted for their actions. With a job system they can say "you come as this" because they know exactly what's going to be in there and it gives them peace of mind. So for the sake of taking away people's choices and substituting in a pseudo "peace of mind" and predictability in what people are is the vibe I'm feeling here.

You want the jobs and subjobs system from XI? Go play XI, it's still up and running and still has a decent population.
Telling us to go play XI instead of them doing what they should have done in the first place (Take what works and made it better) is a death wish on this already dying game. (No one can deny that XIV is on it's death bed and hoping that the PS3 version is what saves it, even SE says the PS3 is their second and final chance.)

Btw, they've been reintroducing some XI concepts..so are you going to quit if they continue to do so? You don't want an XI-2 but Anyia, your Elezen is a replica of one of the unique Elvaans from WoTG with minor aesthetic changes. No one wants a FFXI-2 but guess what most succession MMORPGs have? They have features from their previous MMO either redone, enhanced or overhauled, not scrapped. Lineage I - II didn't scrap much of anything, a lot more of it was enhanced than anything. EQ I > II enhanced a bit (and did some questionable changes). RO > RO2 is up in the air but they didn't scrap the basics like XIV did.

Even WoW took from it's RTS Warcraft series (let alone other MMOs at the time). Change is indeed good, but if what XIV changed was good, would it be banking on a second release to even be worth supporting? Let alone having to be overhauled?