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  1. #1
    Player
    pilot's Avatar
    Join Date
    Mar 2011
    Posts
    49
    Character
    Pilot Fish
    World
    Balmung
    Main Class
    Marauder Lv 50
    Limitations to treatises as a result of the grand company you chose would sit well with me. I am not looking forward to arbitrary crafting restrictions (Pick one craft! The End.) With enough effort one might still have access to top tier treatises/ recipes for all hand classes but certain paths could be blocked at varying ranks along the way through this.

    "Too many" treatises at that point would be fine. Two thirds of grand company related treatises would never be available and whichever were to follow, were those prerequisites for others. That doesnt mean youd only have one third of all existing treatises available but this would do a good job of justifying limitations in mastery.

    This is an over simplification but you might find casters gear, be it WVR, TAN, GLD, ARM through an allegience with the adders. Opens up different ways for restrictions to make sense, however it might work out.
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    Last edited by pilot; 08-22-2011 at 03:16 AM.

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    Quote Originally Posted by pilot View Post
    Limitations to treatises as a result of the grand company you chose would sit well with me. I am not looking forward to arbitrary crafting restrictions (Pick one craft! The End.) With enough effort one might still have access to top tier treatises/ recipes for all hand classes but certain paths could be blocked at varying ranks along the way through this.

    "Too many" treatises at that point would be fine. Two thirds of grand company related treatises would never be available and whichever were to follow, were those prerequisites for others. That doesnt mean youd only have one third of all existing treatises available but this would do a good job of justifying limitations in mastery.

    This is an over simplification but you might find casters gear, be it WVR, TAN, GLD, ARM through an allegience with the adders. Opens up different ways for restrictions to make sense, however it might work out.
    One aspect of the "Grand Company Treatises" that I like is that it would allow crafters a way to take pride in being a part of a specific Grand Company. It seems (from the vague information given so far) that this is a goal of the development team. If so, I assume (just a guess on my part) that each Grand Company will offer combat gear that has a distinctive look to it. For example, Bliauds in Limsa Lomina, Wood Wailer Jackets in Gridania, etc. By wearing such distinctive gear, the combat classes will be able to show off their allegiance to a particular Grand Company, as well as identify fellow members.

    By allowing crafters to create (in part) this unique gear, it lets the crafters participate in this "Grand Company Community". So, it may not quite be as simple as by crafting class (for example Bliauds would be WVR, but would be in Limsa Lomina, Tricorns would be TNR, but also in Limsa Lominsa), but there is still room to give each GC a "sense of identity", and to let crafters participate in that as well.

    Thanks for the comments!
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