
 Originally Posted by 
Vandril
					
				 
				We have 10 levels as opposed to the previous 50. It's -impossible- for them to double the number of gear sets within those ten levels unless they have two alternative gear sets per single level. This is assuming that not all 51-60 gear will be class-specific, which would just be outrageous. Similarly, it wouldn't make sense to have a new potion and food tier for every 2 levels, would it?
Considering that, I very highly doubt that crafting materials will be doubling in count. No, I'd say when Yoshi P was talking content, he was talking content. Content as in "things to do", not "thinks to have".
I'd say it's a safe estimate that we'll have 2 (maybe 3 if they really push it) new tiers of crafting materials for 51-60 crafting, then 1 material tier beyond that for 60 star crafting. At the same time, demand for the highest no-star level 50-ish materials and materials for 50 1, 2, and 3-star crafts will all drop, with 1, 2, and 3-star craft materials dropping to the point where you likely won't even want to stock them at all.
All in all, I don't think the inventory problem will be anywhere near as severe in HW as people seem to believe. Unless you're one of those people who has to collect every cool glamour item in existence, that is, but at that point you're just asking for inventory problems.