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  1. #11
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by raelgun View Post
    snip
    To be honest, the "glamour market", AKA glamour system, is pretty clunky as is in my opinion. If that was the only way SE could figure out how to make crafting stay relevant in the game...well, that's just sad, and crafting prisms to me is quite frankly unsatisfying too. I am more satisfied by making gear people will actually use than making prisms to flood the market for people who are just wanting to change appearance of their gear. So it would be nice if they did an overhaul and removed the current glamour system in my opinion. Why let that hold back innovation and improvement? Glamour prisms aren't necessary to make crafting stay relevant or satisfying to people, other games have made crafting systems without needing such things.

    Also, what you consider "trash" is irrelevant. The fact is, those games have storage systems that are better made than this game's system. Storage was never an issue for me in them, and I played all of those games for a long time.

    And while those games may have been small, here's another example for you if you want a "trash" game with a pretty big playerbase: SWTOR.

    I could foresee myself having storage issues in SWTOR though it took me a much longer time to reach that point than it did in FFXIV. However, SWTOR had unlockable storage with one time purchases in cargo holds at least, possibly other places. Can't remember for sure. Either way, once you bought it you kept it. Unlike here, where you have to rent a retainer to add on to the sub fee you're already paying.

    You asked for MMOs that "cater" to people who want good storage, I gave them to you. Please don't try to cop out now by providing excuses for SE, a much larger and more successful company than any of the companies running the MMOs I mentioned. If a f2p game with a tiny budget can operate with decent storage, SE really should be able to add an extra retainer.


    Edit: Also, your point about them having a smaller playerbase is pretty moot. They also have a lower income, i.e. have less money for server and storage management. We all pay SE a sub fee + they make money off the other things we buy now + they are a much more profitable company overall. If we can't get an extra retainer, if for nothing else than for a one time fee (or even better, multiple retainers for a fee, especially given that we continue to pay them a sub every month), I...really just don't know what to say.

    Quote Originally Posted by mbncd View Post
    Heck even ye olde Runescape has their inventory system under control. Stacks can be unlimited (as in not 99 items in each stack for multiple stacks of the same item but rather thousands of items in a single slot), they have a dressing room which functions as a glamour log and they have buyable bank space but they also give subscribers free bank boosters every now and again as well (including in the last week or two). They also have storage items like tackleboxes (that also hold fishing clothes, bait, exp boosting items and fish themselves) and tool belts you can attach regularly used tools (like pick axes and salt shakers) to so they never take up space again.

    It's an old game, it's not pretty and it gets a lot of flack for a lot of things, but some things it does right: quest rewards (not just money and gear but long term reusable items that never stop being useful) and inventory management.
    See, even a f2p Java game got it right xD. Come on SE. I know from my time in Runescape that that game has a LOT of items that could clutter inventory if they didn't manage the storage system right. But they did, so that's not a problem!
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    Last edited by Adire; 06-18-2015 at 02:48 AM.

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