Exactly, there is so many stupid reasons for people to cry just because they lost roll. /sighNot to be mean but if your getting that worked up over losing a roll to someone that queued in progress for WoD, this might not be the game for you. It's just the way the game works, if someone falls on the first landslide on Titan they still get to roll. If someone falls off the boat in Leviathan they still get to roll. Theres no way SE can police every instance of someone not "deserving" to roll.
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Sorry to that. I go through stuff like that every so often. It's irritating but I get over it in like.. 30 seconds. No game just isn't worth crying over.
Unless it's tears of joy because Dark Knight is like.. 4 days and some change away.
That's a very unsatisfying answer. Simply joining a raid is NOT the same thing as contributing to its completion.
Is someone who joins locked out of a fight contributing anymore to it than the person who left? No. Either way, for that fight, they are not contributing. So it's reasonable to ask that they not take a reward from that fight when they have contributed nothing to it.
If they were not allowed to roll until they contributed, people would still join in progress. It would be much more fair that way. You contribute to a fight, you get to roll on loot from that fight. You don't? Well, you don't get to mooch then.
Well sure if the OP is saying that the undeserving player joined the game but decided to stay out of the fight behind that safe zone, sure maybe SE could implement something to prevent that player from looting anything there if they did complete zilch in that encounter.That's a very unsatisfying answer. Simply joining a raid is NOT the same thing as contributing to its completion.
Is someone who joins locked out of a fight contributing anymore to it than the person who left? No. Either way, for that fight, they are not contributing. So it's reasonable to ask that they not take a reward from that fight when they have contributed nothing to it.
If they were not allowed to roll until they contributed, people would still join in progress. It would be much more fair that way. You contribute to a fight, you get to roll on loot from that fight. You don't? Well, you don't get to mooch then.
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Come join me in my FFXIV Concept Art & Ideas thread!! Feel free to share your art/ideas there!
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Why they were locked out doesn't matter. The fact is, they did not contribute. How the game could be made to know how someone got locked out would be impossible as well.Well sure if the OP is saying that the undeserving player joined the game but decided to stay out of the fight behind that safe zone, sure maybe SE could implement something to prevent that player from looting anything there if they did complete zilch in that encounter.
If they don't contribute to a fight, i.e. they are locked out, then simply do not give them the option to roll on loot from that fight. Simple fix, fairness for all.
So how to deal with people rushing everything and make people locked out on purpose ? Who gonna decide the pace ?
As long they are locked out whether on purpose or they fell asleep or watching cutscene before the fight..they aren't entitled to rolling for anything in that encounter. As harsh as that sound but that is the most fair for all in any given situation. But if the OP is saying that player got into the fight but decided not to do anything.. then sorry to say i am afraid there will not be a solution to this. Way too complex to come out with an algorithm to calculate every players contribution to determine if they are able to roll or not.Why they were locked out doesn't matter. The fact is, they did not contribute. How the game could be made to know how someone got locked out would be impossible as well.
If they don't contribute to a fight, i.e. they are locked out, then simply do not give them the option to roll on loot from that fight. Simple fix, fairness for all.
http://themadsamuraiblog.tumblr.com/
http://madmiyavi.tumblr.com (My FFXIV Blog)
Come join me in my FFXIV Concept Art & Ideas thread!! Feel free to share your art/ideas there!
http://forum.square-enix.com/ffxiv/threads/112578-Concept-Art-Ideas-Thread
Finally saw BLM skirt drop for the first time last week. Got all excited ... Rolled a #%@&*! 12 on NEED. The BLM that won it said that was the fourth time he had rolled on it.
Just saying....there has never been a guarantee that you will get what you want unless you are the ONLY one that can roll need on an item.
There are some changes coming though that will help secure things better in the future, but we'll have to see how all that pans out after the expansion.
Last edited by Raist; 06-15-2015 at 12:52 PM. Reason: d@mnyouautocorrect
I don't completely agree with this part when the condition is a fill-in, players can't really control when a group just decides to run in without waiting for them and they just happen to join a in duty WoD that is already in the boss battle.Why they were locked out doesn't matter. The fact is, they did not contribute. How the game could be made to know how someone got locked out would be impossible as well.
If they don't contribute to a fight, i.e. they are locked out, then simply do not give them the option to roll on loot from that fight. Simple fix, fairness for all.
I'm not commending those who do nothing afterwards if it's not final boss but it can't be controlled if it is final boss is being fought when they joined in for example.
I personally feel that the party should either not issue replacements unless it's needed or should least ask if everyone is comfortable with current set-up before moving on or replacing when at things like final bosses, etc.
Edit: And if in the situation of a player refusing to move etc when we're still progressing through a dungeon then I'd personally just put up an afk kick on the leecher, simple and easy.
Last edited by Lillia; 06-15-2015 at 01:28 PM.
It would make sense that you don't get to need/greed if you were not in that event. Such as coming in late or being locked out. With that said I've seen a bunch of raids where one person will pull (usually a dps face pull) early or as soon as they get there. Regardless if anyone else is in or not. It's one problem if people watching cutscenes, going afk, stopping to go through the loot pool. Or some other distraction that made them either stop and look away or not stand inside the arena or even run into the map. Not ignoring the random drops for not finding the right gear, or the party that said they have no tank or healer due to drop outs. While this is a valid point there no such digital overlord of 1's and 0's who can judge every instance individually. Someone will get shafted one way or another. Like with the real world, just got to move on and hope they if they are on your world, that you never see them.Well sure if the OP is saying that the undeserving player joined the game but decided to stay out of the fight behind that safe zone, sure maybe SE could implement something to prevent that player from looting anything there if they did complete zilch in that encounter.
Last edited by Kotemon; 06-15-2015 at 02:17 PM.
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