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  1. #5991
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    It's also a compressed .jpg image, so the quality isn't that good.
    (1)

  2. #5992
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Awwww man seems like dragoons won't be getting super/hi jump. I thought that was for sure.
    (0)

  3. #5993
    Player
    Mibhas's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    136
    Character
    F'mibhas Hena
    World
    Odin
    Main Class
    Lancer Lv 80
    I'm pretty sure we'll be getting at least one or two more abilities not shown, so let's keep our fingers crossed
    (0)

  4. #5994
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Doubt it...there are 5 abilities, there's a job quest every 2 levels, and level cap is 60.

    52- Probably Blood of the Dragon (seemingly doesn't do anything before learning the CT and FT finishers, however the base effect does Jump/SSD damage).
    54- Either Dragon Fang/Dragontail Swing
    56- Either Dragon Fang/Dragontail Swing
    58- Battle Litany
    60- Geirskogul

    Or something along these lines.

    Every job has been shown to get 5-6 new actions. Jobs with 6 actions likely get 2 for the same level, and it makes more sense than us getting 2-3 per level and SE holding out on new, unrevealed abilities. It's possible, but I think they would have mentioned them by now. Just be glad we got one oGCD.
    (1)
    Last edited by Jonnycbad; 06-14-2015 at 11:51 PM.

  5. #5995
    Player
    Jasiwel's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Aren Jasiwel
    World
    Coeurl
    Main Class
    Lancer Lv 50
    Hey guys, quick question:

    How do Blood for Blood and Heavy Thrust's damage multipliers interact? They don't stack additively (30%+15% =/= 45%) and the damage result looks more like 35%. For example, with Blood For Blood alone my Full Thrust does ~960 and with HT added it goes to 1003. That's just a +40 damage increase, so would that mean B4B plus HT equates to a 35% damage increase or is there a unique formula I don't know about?
    (0)

  6. #5996
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Its multiplicative. Potency * 1.15 * 1.3
    (0)

  7. #5997
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Whoa, multipliers are on potency, or total damage?
    (0)

  8. #5998
    Player
    Hustensaft's Avatar
    Join Date
    Aug 2013
    Posts
    228
    Character
    Gyokuro Sencha
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by pandabearcat View Post
    Whoa, multipliers are on potency, or total damage?
    There isn't any difference between these two? Potency is applied last already.
    (0)

  9. #5999
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    That is what i thought but maybe its different, who knows =o
    (0)

  10. #6000
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    The only difference the order could possibly make is miniscule floating point magic or something. And if it's there, we've not figured out where.

    The commutative property of multiplication, people :P
    (0)

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