please correct me if i'm wrong, but i was shooting for 482-485 for turn 5
please correct me if i'm wrong, but i was shooting for 482-485 for turn 5

I'll be editing the main post soon enough to reflect the changes, but being the Christmas holidays and all I'll probably do it in chunks.
I have some questions regarding all of the BiS posts that I will bring up below.
The problem is I have seen no hard evidence confirming the ~480 accuracy cap, which is odd considering how often it is thrown around. I posted my own Turn 5 evidence many pages back that showed zero misses over an hour and a half at 473 accuracy. Since then I've done hours and hours of Turn 5 at 473 accuracy and continue to have zero misses, so I refuse to use any BiS list that uses anything around a 480 accuracy cap. If someone posts something to back it up then I will reassess, but for now I've only got my own numbers to go by.
So before I update the BiS links in the main post I want to see a BiS list that uses 472-473 as the cap (which was the cap used for the two original lists in the OP), with comparisons of +2% accuracy food such as deviled eggs (so ~465 accuracy to hit the cap), to a list using buttons or similar hitting the accuracy cap using gear alone. Hopefully for pre and post Turn 5. I'll do it myself in a couple days if I don't see anything posted by then.
Either way, getting a definitive BiS list isn't something that must be done NOW. Any dps differences between lists will be so minor as to be effectively pointless. However, I do want to have an accurate BiS list within a week or so for the number hogs among us.
EDIT: my god I have to rewrite everything, the damage buffs have balls'd up all the numbers
Last edited by Ayvar; 12-27-2013 at 06:08 AM.
So now that Jump's timing is off with PS (thanks Obama), do you guys wait for PS to refresh before Jumping again, or do you Jump immediately then wait for Jump to refresh again to PS > Jump? OR do you just PS > SSD if SSD is up?
Personally I just Jump again and let PS sit there until Jump is ready again, but I feel like I might be losing DPS having it sit there for so long ready to use. Having Jump sit there sounds even worse to me, though.
What do you guys do?
Last edited by Valus; 12-27-2013 at 07:35 AM.

Isn't too hard to figure out. If you wait you do 300 potency every 60s (PS+Jump every 60s for 300 potency). Otherwise you do 500 potency every 80s (300 to start, wait 40s then Jump again, then wait 40s and start over). These timers cross at 240s (so 4 rounds with a 60s timer, 3 rounds with an 80s timer), giving you 4*300=1200 potency if you wait, 3*500=1500 potency if you don't, after 240s of course, then it all starts again.So now that Jump's timing is off with PS (thanks Obama), do you guys wait for PS to refresh before Jumping again, or do you Jump immediately then wait for Jump to refresh again to PS > Jump? OR do you just PS > SSD if SSD is up?
Personally I just Jump again and let PS sit there until Jump is ready again, but I feel like I might be losing DPS having it sit there for so long ready to use. Having Jump sit there sounds even worse to me, though.
What do you guys do?
You can get finicky on fights that last less than 4mins if you want. For example depending on exact fight duration it can be slightly better to wait or do them together, but as a broad rule of thumb use everything as soon as it comes off cooldown and don't bother going out of your way to sync cooldowns.
Last edited by Ayvar; 12-27-2013 at 08:06 AM.
Error 3102, 90000, 1017, 2002, 2/3 survivor
I've been watching this thread for some time, and as I feel it really has made me improve as a DRG, I'd like to thank everyone that contributed to the thread. c:
I have a few questions, if anybody doesn't mind answering them. It'd be highly appreciated.
1) I understand the concept of a BiS and that as of 2.1 the current one has a lot of Myth gear in it, which is mainly due to the Allagan Lance. Unfortunately enough, nobody on my server has managed to clear Turn 5 yet (as far as I know, anyway), so would this a solid BiS to strive for? Honestly speaking, I don't particuarly care about the BiS as much as I do for having a goal in terms of gears. I'm not part of a static, so I just pug it when I can. Myth is just far easier to get, and it’s nice to have something to aim for.
2) I see that most, if not all people, seem to agree that the highest modeled DPS is EMX's rotation. My question is regarding a) trash mobs (or those that won't survive a full rotation due to high DPS being present in party/raid), b) mobs that DPS have to tank (limiting the use of any skill that require positioning), and c) bosses with any sort of AoEs that require you to reposition/dodge before continuing your rotation (ADS for example).
What about the ideal rotation for these 3 scenarios? At the moment, I deal with a) using something along the lines of the rotation Ayvar posted under the "Go Buffed or Go Home" Section. For b), I don't really use any rotation per se, and just use Fra and Phb followed by the True Thrust combo. And for c) I simply try to finish the rotation even if Disembowel and HT drops by the time I get to True Thrust.
I'd like to see if there’s anything I can do to improve my DPS overall, so any and all feedback would be awesome.
Last edited by Rayrah; 12-27-2013 at 08:46 AM. Reason: Stupid 1k char limit.
I was wondering the exact same thing myself since nothing seemed to change when multiple people apparently said they had less than 480 without missing and now suddenly people were back to posting 480+ was "needed".
My guess was that they were using HQ eggs just for all that Crit. and the added Acc was just a "bonus" that put them at the 480+ mark anyway. I guess the other question would be if that 24 Crit would actually be better than 10 Crit + 16 Det from Buttons In A Blanket, but I didn't do the math. That would possibly be another reason for getting that number instead. That difference is probably negligible to the point that getting 480+ acc would be a better safe than sorry situation.
Without the food the BiS lists that I saw would be at 472 Acc with gear alone which is right near the previous 473 number, so it kinda makes sense.
Still confused what the BiS items are.
I saw this.
Im not getting turn 5 anytime soon
http://xivdb.com/?wardrobe/3298/Pre-Turn-5-DRG-BiS

Hey Ayvar, thanks for your response. I will change my gear only for turn 5 to maintain about 470 accuracy. The rest (primal ex etc) isn't that accuracy hungry anyway.
I think that depends on how important it is to down said adds in X amount of time. If I miss a disembowel or vorpal thrust and have to reset the combo, which makes something bad happen cuz an add did not die on time.... I will wear higher accuracy just to be sure that doesn't happen.

I tested 463 accuracy, did not miss at T5 at all.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote







