As much as I enjoy pumping my effectiveness as much as I can, I'm starting to disagree with the whole min-maxing dps on tanks because I started asking myself this question:
What increases dps more:
* Having a tank be a lot less tanky, lower survivability overall and more damage taken for a percentual DPS increase above the damage that they already do
or
* Having a tank be as tanky as possible and minimizing heals needed so that the healer has the possibility to deal damage they otherwise couldn't


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