
No it isn't. Come back to me when Stun doesn't have diminishing returns and bosses (especially Coil bosses) can be stunned. THEN you can argue that Holy is a mitigation tool. Until then it is as much of a mitigation tool as regular DPS is, which yes it is a mitigation tool as the faster you kill something the less damage you take, but you DON'T compare DPS to actual mitigation tools like that. You just don't.
Holy would be instant and non-spammable as a mitigation tool. As it is, it's a dps skill that you can use as short CC.No it isn't. Come back to me when Stun doesn't have diminishing returns and bosses (especially Coil bosses) can be stunned. THEN you can argue that Holy is a mitigation tool. Until then it is as much of a mitigation tool as regular DPS is, which yes it is a mitigation tool as the faster you kill something the less damage you take, but you DON'T compare DPS to actual mitigation tools like that. You just don't.



Haha. I could write a book on cc and its potential tactical uses at this point, I think.No it isn't. Come back to me when Stun doesn't have diminishing returns and bosses (especially Coil bosses) can be stunned. THEN you can argue that Holy is a mitigation tool. Until then it is as much of a mitigation tool as regular DPS is, which yes it is a mitigation tool as the faster you kill something the less damage you take, but you DON'T compare DPS to actual mitigation tools like that. You just don't.
Any cc, even with diminishing returns counts as damage mitigation. This is ofcourse provided that it does not cc everyone (allies included).
In the case of dungeons or such, mobs will typically not be alive for a long time.
This greatly increases the effectiveness of holy's damage mitigation, which is further increased by its damage done. (due to mobs dying even faster)
Does that clarify it for you, young one?

Classy, calling me a kid. Read the post again and again til you learn why Holy is NOT a mitigation tool. CC is only good as mitigation when it works Holy is as good at damage mitigation on things that ACTUALLY MATTERS as Sleep/Repose, aka worthless. And Flare is not a mitigation tool yet its effect is basically the same as Holy (with 2-4times the pretty numbers). Learn mechanics before you continue your clueless parade.Haha. I could write a book on cc and its potential tactical uses at this point, I think.
Any cc, even with diminishing returns counts as damage mitigation. This is ofcourse provided that it does not cc everyone (allies included).
In the case of dungeons or such, mobs will typically not be alive for a long time.
This greatly increases the effectiveness of holy's damage mitigation, which is further increased by its damage done. (due to mobs dying even faster)
Does that clarify it for you, young one?
And anything worth mitigating damage from is immune to Stun. Thus Holy is not a mitigation tool.


"Worth", much like your opinions, is a subjective thing that differs from person to person. Therefore it's not an accurate tool to judge the validity of a statement.Holy is NOT a mitigation tool. CC is only good as mitigation when it works Holy is as good at damage mitigation on things that ACTUALLY MATTERS as Sleep/Repose, aka worthless. And Flare is not a mitigation tool yet its effect is basically the same as Holy (with 2-4times the pretty numbers). Learn mechanics before you continue your clueless parade. And anything worth mitigating damage from is immune to Stun. Thus Holy is not a mitigation tool.

Okay so let me get this clear. How's that stunned Bahamut Prime or slept Twintania or Pacified Nael working out for you? Oh wait that's right, they are immune. This not an opinion, it's a freaking fact.


I never said they weren't immune, and you never said anything about any of those boss fights. I have no idea what you're talking about. You might wanna grab that sandwich about now.

Being able to efficiently complete storyline quests, 4-man dungeons and 24-man raids makes it worth it to quite a few people in the player-base.
Dealing more damage makes the enemy dead faster, thus they deal no damage. The best mitigation is killing the enemy. If we could 1-shot enemies before they could hit us, that would be the ultimate mitigation.
Last edited by spelley; 06-06-2015 at 02:34 AM.


Depends on the situation, but holy is MOST DEFINITELY a mitigation tool if used properly. Expert roulette for example, on trash pulls I can pop divine seal, give a cure 2 (from the initial pull damage) and regen, then cleric stance + spam holy and the tank takes literally no damage from all the mobs being stun locked + having a powerful regen on them. If that is not mitigation, then maybe we should review what mitigation means: "the action of reducing the severity, seriousness, or painfulness of something".No it isn't. Come back to me when Stun doesn't have diminishing returns and bosses (especially Coil bosses) can be stunned. THEN you can argue that Holy is a mitigation tool. Until then it is as much of a mitigation tool as regular DPS is, which yes it is a mitigation tool as the faster you kill something the less damage you take, but you DON'T compare DPS to actual mitigation tools like that. You just don't.
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