It will be, please look forward to it.
It will be, please look forward to it.
Might be interesting to see! People are very comfortable/complacent in the current gear model. The other issue is going with sidegrades just creates BiS issues where someone will calculate the BiS and people will only strive for that.
Because the journey to the BiS takes more time than that. Getting to BiS requires the full sets of armor, full sets of gear, etc etc. Missing one piece can completely change your gear choices. Those who play gathering and wearing "BiS" without the full set are often a lot worst than players who know how to build their character around what they have.the BIS is one choice, and one choice only, how boring is that.
Doubt it's part of the reason at all. The reason people don't PVP is because this is a PVE-centric game, and the PVP in this game is pretty poor. Lag is even more evident in PVP. You thought chasing an enemy in PVE was bad without being able to activate your skill? Try it in PVP. It can be a nightmare.The highest ilvl in pvp should be at least like 120 (if the highest is 130) to give the people more incentive to do it, otherwise it is like now. empty, nobody does it Q times take 3 hrs or more - never waited longer lol. So that is development time/money gone to waste. (ofc the ilvl isnt the only reason why, but it is part of it).
To be honest, putting near-best raid gear into PVP just makes people feel required to grind PVP to do PVE. And that should -never- be the case. And I hope they keep it the way it is - seperate. And if PVP'ers don't like that? Go to a PVP game.
I have no counter for this whatsoever. This is 100% fact. Our inventories are already crying if we try to do every job.90% of the game is vanity.... and every update increases the vanity count...
- yet the inventory doenst increase -
Agreed I would kill to be able to cap every week just by running the low roulette and the high roulette each day and ignore expert all together, why because expert dungeons will just get chucked into the high roulette in the next patch anyway and IF I need the gear upgrades I can just farm those dungeons for gear and cap anyway.
I'm sure 90% of people who run the expert roulette these days don't need any gear they just want their tomes so why not let them have VASTLY MORE CONTENT to get dropped into than the same 3 dungeons over and over.
... and thats it!
This is what happens when your so called MMORPG is nothing more then a "farm gear / wait for patch with better gear / farm gear" loot game is. This applys to all themepark MMO´s. Most people dont come into the game to seek adventure and friendship, they come to get the best items, no matter what and then they leave. The days where you could really breath the virtual world are long long gone. Just accept the game for what it is, it will be much less painfull this way.
That's kind of sad but true.... and thats it!
This is what happens when your so called MMORPG is nothing more then a "farm gear / wait for patch with better gear / farm gear" loot game is. This applys to all themepark MMO´s. Most people dont come into the game to seek adventure and friendship, they come to get the best items, no matter what and then they leave. The days where you could really breath the virtual world are long long gone. Just accept the game for what it is, it will be much less painfull this way.
There are way too many people who focus on capping things like levels, BiS, and tomes/seals and not enough focused on stuff that MMORPG's were suppose to bring like adventure or a sense of community.
SE should fix that.![]()
is that what all mmos are tho you kill monsters to get gear and you kill bigger monsters to get better gear process just repeats...... and thats it!
This is what happens when your so called MMORPG is nothing more then a "farm gear / wait for patch with better gear / farm gear" loot game is. This applys to all themepark MMO´s. Most people dont come into the game to seek adventure and friendship, they come to get the best items, no matter what and then they leave. The days where you could really breath the virtual world are long long gone. Just accept the game for what it is, it will be much less painfull this way.
Yeah, that's what an MMO is.
I'm afraid those of us who've been playing MMOs for a long time got over the "Wow look at this huge world O.O" and "Wow, there are people here from all over the world" a while ago. Now it's "Cool game, let's play it."
To some extend sure, but if you compare the typical theme park MMO´s to older stuff like Everquest, FF11, SWG or Daoc you can see a big difference. The process in obtaining those items is nothing of worth in the end if all what it takes is to spam the duty finder with random people you will never see again (just speaking for the majority of people). Its the same with lots of FC´s. A few leet people get together to finish the stuff which brings the items. You cant really blame them, since the 8 man tuned stuff requires you to play ace like and leave the poor newbs (which might be nice people) in the dust. A lot of these groups dont care for each other and when they finally get the last piece of gear there is nothing that will hold them in the game, thats why they leave.
What I want to say is, the only thing that keeps players hooked for the long run in an MMO are the people they play with. Items dont matter in the end.
You wont look back and say "It was so nice getting that belt from Dungeon X after 8 weeks of farming!", but you will look back and remember fondly of that stupid Bard who startet dancing in the middle of an AOE which never hit him while others tried to dodge and failed.
And unfortunately FFXIV is one of the most antisocial/anonymous MMORPG`s I´ve ever played. Maybe that is why there is such a huge shift in the playerbase. It´s also the same with other theme park´s. Funny enough, in all the old ass MMORPG´s I´ve played this never happend. And I dont mean that as rant, I know what FFXIV is (not my definition of MMORPG) and I treat it just like that.
Last edited by Asmodaeus; 06-06-2015 at 12:50 AM.
The big difference here being that FFXIV is actually now a good game and those games you listed are not and were not. I played EQ for seven actual years. It was terrible and the only reason I kept logging in after the release of WoW was because I had friends who played that I'd basically grown up with.
And the communities in EQ and games like it were extremely awful. Like make everyone in this game look like saints awful. I remember how it was on all the PVP servers where everyone that wasn't your guild/race was the enemy and how you could never, ever let your guard down. XI had no pvp so maybe it was different, but I've heard nothing but how it was just like EQ except Final Fantasy (and therefore terrible).
tl;dr If the only reason you log in to play a game is because of the people you play with then you should find a different game to play. It took me ages to learn that.
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