"Good news everybody !"
"Good news everybody !"
i see some people post things about puzzles and what not. Id like to see craft quest with big sp gains. Its reasonable to think that a quest sending you to several different locations and taking an hour of you time could reward 10k sp. The sp would be obtained by the skills you learned from the npcs along your quest.
New update with additional changes to the dying synthesis:
http://forum.square-enix.com/ffxiv/t...to-Gear-Dyeing
[dev1207] Changes to Gear Dyeing
* The following changes are planned for patch 1.20.
* All features are under development and subject to change.
- Gear dyeing will change in patch 1.20.
Dyeing an item with the new recipes implemented in patch 1.19 would not only change its color; the item’s attributes and equipping requirements would also be affected. This essentially rendered players unable to dye gear to their liking. Patch 1.20 will enable players to dye gear without changing its attributes. New recipes will also be implemented that will allow you to voluntarily add attributes to items independent of color.
* The above change is inspired by player suggestions.
The following revisions will be applied based on changes in gear attributes as a result of dyeing:
- Items with a single variant: item attributes and equipping requirements will be unified.
- Items with multiple variants: items with different attributes will be renamed, and new color variations added.
* Exceptions exist.
- Items with a Single Variant
Example:
<Patch 1.19>Cotton Acton
Requires: Disciplines of War or Magic
HP: +32Dyeing
→Cotton Acton (Brown)
Requires: Discipline of War
HP: +32 MP: +32* Color, equipping requirements, and attributes have changed as a result of dyeing.
<Patch 1.20>Cotton Acton
Requires: Disciplines of War or Magic
HP: +32Dyeing
→Cotton Acton (Brown)
Requires: Disciplines of War or Magic
HP: +32* Only color has changed as a result of dyeing.- Items with Multiple Variants
Example:
<Patch 1.19>Felt Robe
Suits: All Classes
MP: +54 Magic Evasion: +8Dyeing
→Felt Robe (Red)
Suits: All Classes
MP: +54 Magic Evasion: +8
Mind: +6Felt Robe (Green)
Suits: All Classes
MP: +54 Magic Evasion: +8
Attack Magic Potency:+8* Attributes differ according to color.
<Patch 1.20>- Dyeing Only
Felt Robe
Suits: All Classes
MP: +54 Magic Evasion: +8
Dyeing
→Felt Robe (Red)
Suits: All Classes
MP: +54 Magic Evasion: +8
* Although the name is the same as the Felt Robe, the actual item itself is different.Felt Robe (Green)
Suits: All Classes
MP: +54 Magic Evasion: +8* Only color has changed as a result of dyeing.- Adding Color/Attributes with New Recipes
Felt Robe
Suits: All Classes
MP: +54
Magic Evasion: +8Synthesis
→Felt Robe (increases Attack Magic Potency)
Requires: Discipline of Magic
MP: +54
Magic Evasion: +8
Attack Magic Potency:+8
Dyeing
→Felt Robe (increases Attack Magic Potency) (Red)
Requires: Discipline of Magic
MP: +54
Attack Magic Potency:+8
Magic Evasion: +8Felt Robe (increases Attack Magic Potency) (Green)
Requires: Discipline of Magic
MP: +54
Attack Magic Potency: +8
Magic Evasion: +8Felt Robe (increases Mind)
Requires: Discipline of Magic
MP: +54
Magic Evasion: +8
Mind: +6Dyeing
→Felt Robe (increases Mind) (Red)
Requires: Discipline of Magic
MP: +54
Mind: +6
Magic Evasion: +8Felt Robe (increases Mind) (Green)
Requires: Discipline of Magic
MP: +54
Mind: +6
Magic Evasion: +8* The above equipment names are tentative.- A Word of Caution
Due to the game's data structure, it is not possible at present to dye an item more than once. After Version 2.0, however, players will be able to dye an item multiple times.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
Id love to see the recipes convey a better naming convention than :
Felt Robe (increases Attack Magic Potency)
Could instead use terms like the materia have, like:
Felt Robe of The Wise Man
or, even more literal:
Felt Robe of the Healer
Yeah, the naming seems a bit clumsy. I wonder why the devs want additional ways to customize gear via different recipes when we already have a form of gear customization in materia. Seems to be more complicated than it's worth.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
Guys they stated in big red font that the "equipment names are tentative". Pretty sure they're going to go with something less clunky and more creative than "Item Name (Attribute Change)." They probably just haven't settled on the names for the new equipment yet.
I agree completely with this. I will be more natural to associate them with Materia's name of similar atributes.
Database/server limitations here.
They have every color variant implemented as a separate item and given a different texture. What they should have done is to use a base (white?) texture and apply shaders instead - This we will probably see in 2.0 so there is no point complaining about coloring now.
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