And possibly lead to subpar dps. That'd be the eqvuilant BLMs not using their enochain for IV spells, or the new dreadwyrm trance... or the monks managing chakra.The thing i look at is that...the new song is optional. people complained about bard's dps output well here u have it. I'm guessing they did testing with bard freely mobile and high damage output and it was probably very op./ too easy. remember they did all these changes with lv 60 end game raids/dungeons in mind. if you were fine with lower dps and mobility u still have it. i think its a good risk/reward. I can imagine the best bards will be able to use WMs and freely mobile at optimal times during boss fights for highest dps.
____________________
It's the bad Bard that concerns themselves with just their output as a DD. When I spawn into a dungeon my first act is often Swiftsong, because who doesn't like to get going a little faster? My second is to check to see who all I'm in with. If there's a caster I set in mind that I should Foe's when I can, if the tank is a marauder I consider keeping a finger ready to sing Paeon and if the healer is a White Mage and thinks it prudent to Holy I keep ready to drop Ballad. Never do I think about going balls-to-the-wall damage output that seems to be the prevailing idea of how a Bard should Bard.
It's not that people are advocating "balls-to-the-wall damage" necessarily (though sure, some are), it's that HW encounters will be tuned assuming that the BRD is making use of WM when they can. If the BRD isn't, that means the other DPS have to make up the difference. We have no way yet of knowing how much difference that is or how difficult it'll be to compensate for. I kinda doubt it'll be trivial, but that's an assumption. And the thing is, they're actually going to be balanced around a BRD doing everything you just mentioned on top of playing WM when they can. . .
From what I understand about the changes i'm already looking forward to 3.0 BRD. If something like this wasn't implemented I would have ultimately switched classes for raiding content in heavensward. Playing it as a main since the release of 2.0. I love the class, but Bard play in my opinion at the moment is lacking something. Not the "Bards parse lower than other DD" but it's the choices, I wanted more choices and variety in what I was able to do and implementing a quasi-stance dancing mechanism is exactly what I wanted. Some flavor. So no complaints here. If the job wasn't changed to the extent that was showcased I would have switched jobs for 3.x progression. 100%
elysium.gg
Last I saw, bards queue as a damage dealer. You even mention this. If a bard can't do reasonable numbers, they're essentially throwing their party into a scenario where the songs are absolutely mandatory to make up for it. You don't seem to think it's a major point of a bard, but it still remains one of their aspects.
____________________
This will be my last response to you because this is getting off topic, but things obviously need to be cleared up. None of us are being 'hostile'. The extent of which I've said has been 'the direction the devs have taken is bad' and 'your philosophy is not something people should follow'. I've never said anything terrible to you other than giving a differing opinion. Yes I'm being assertive, possibly aggressive, but that's just me being a bit passionate. I love this game, and I love how Bard is now. I want it to grow, but not like this.
People always have and always will fight for what they have and what they want, there needs to be a push and a pull. Some things are out of your power or reach, but you never actually know unless you try. This is just one of those situations. They may look at this and scoff, but they may also look at this and work towards a compromise. That's how the world works.
ok no range dps can move and do amazing dps. To all the people saying forget bard lets go to MCH. umm MCH has to reload to even attack! And to increase dps you need to put attachments that have you not mobile/charging to unleash greater dps. So MCH will give you everything you think u won't want with BRD 3.0. As far as Hw expecting you to use Hw..that could be true with certain dps checks on bosses.. but thats the entire scope of the game. A few phases that u have to stay still to pull out max dps to keel your party alive is not going to kill you.
Well, if they move EU servers to europe and lessen the lag impairment then maybe thos whole cast time buisness wont affect BRD playstyles. I forsee japanese players in japan with their ideal ping will look at us gaijins with strange look when we cry ping issues for how many of our abilties doesnt go off because of the lag (ninjas allready are picketing for those mudra lags for they dont go off) instead of 2.5 seconds it can take up to 5 secons for it to be cast for sever needs to confirm that we stand in place before it actualy starts the ability cast time. This WM in essense is not so bad. If ping is good we can have a lot of mobility its just we need to stop for a moment to skill be cast and then we can sprint whereva we want to, but because of lag impairment for those casts to to very efficien we will need to plant ourselfs all so just server doesnt need to confirm our still standing after every move we make.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.