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  1. #11
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Spiritreaver1217 View Post
    False. But in your defense many of those job users are wailing and gnashing their teeth as well. Go check it out if you don't believe me, NIN is not the only job which is getting big changes.

    And seriously, the very nature of MMO's is an ever-evolving environment that by necessity get shaken up regularly. Shake-up, assess, adjust, assess, shake-up, assess, etc. It is not a new prgression by any means. MMO devs have been doing it since the 90's.



    As long as the greater bulk of the positioning relies solely on the NIN, there really shouldn't be a problem unless said NIN just blows.
    Not false. Please note where I said "Other classes are getting new concepts added with new abilities." NIN is the only class having changes made to current skills themselves. See this thread: http://forum.square-enix.com/ffxiv/t...t-Thread/page2



    Quote Originally Posted by Tiggy View Post
    Did you completely miss what happened to BLM? The rotation is changing completely. So based on what info we have BLM is changing more fundamentally than Nin when it comes to huge game changing skills. What about Dragoon and it's new combo system? Your statement clearly flies in the face of blatant game changers that actually were announced for several other jobs. So quite simply put you're incorrect to sit here and ASSUME based on so little information that the full rotations of other jobs aren't changing. It's also an ASSUMPTION that the full Nin rotation is completely changing based on nothing more than the word "positional."

    All this outrage when you clearly aren't paying any attention to what was happening to the rest of the jobs. ALL the jobs are changing. Every. Single. One.



    You have NO IDEA what the changes are. You don't even know how drastic they are. You don't know if they make the job tougher. YOU DON'T KNOW ANYTHING AT ALL. All you know was the word positional was spoken. You have zero context for what that means or how that will be applied. As far as you know the positional means to stand right on the back of the enemy where you're standing most of the time anyway making it entirely pointless to even care about it. You don't have any idea what you're talking about at all.

    This all aside from the fact that every single job is getting drastic changes anyway.
    I do actually know what I'm talking about, thank you for your concern. Please note what I just said to Spiritreaver1217, and please note the thread I linked for them.

    The word positional means just that; that Ninja is becoming an increasingly positional oriented job. It was also said by Yoshida during the live letter that Ninjas will no longer be able to stay on the rear most of the fight. Or more specifically, he said that Ninjas currently do not have to move enough so positionals will be added. Does this really say anything to you other than "Ninjas are going to have a lot more positionals now"?

    Why would he feel the need to say that Ninjas will have to move more because they don't have to enough now if he was going to just make positionals be rear based? I find your take on this to be quite odd and without substance.

    All jobs are changing via NEW skills, however the old skills are not going to be completely irrelevant and remain unchanged. NIN however is having its old skills changed in a way that will potentially make its gameplay very different on top of having to learn whatever new concepts come with the new skills.

    There is a huge, huge, huge difference between getting people to learn how to do new things with new skills but keeping the base gameplay of a job intact, and changing the foundation of a job so that it's substantially different from how it was and making it like another job AND adding new concepts with new skills in addition to that.

    It's like building every job as a Jenga tower. Most jobs already have the foundations laid out and established, and are getting new blocks added to the top. With NIN, it's like the bottom blocks are being removed and making the tower have to be rebuilt, then having to play catchup as well with the new blocks that need to be added. That's a problem, as is job homogenization, which is affecting NIN more than any other job in my belief at this point.

    And no, I did not miss what is happening with BLM. What is happening with BLM is not the same thing happening with NIN though. BLMs are getting new skills to bring in new concepts and new rotations. NIN is having long established skills suddenly changed. Big difference.
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    Last edited by Adire; 05-24-2015 at 02:10 AM.