My first mmo was wow vanilla. I died at level 2 against mobs I had to kill to complete a quest. I probably died more than 100 times on my road to level 60 in dungeons when someone aggroed unexpected patrols, or if you accidentally aggroed too many mobs in the wild. And sometimes you'd get ganked and then suddenly the entire server would come to protect you.
I loved it that way, and I agree with OP that this game is waaaaay to easy. I've never died in the wilds against mobs in this game. So quests where you have to kill them feels so pointless cause there's no danger. You just go there and press 1-2-3-4-5 and they are dead and you turn it in.
There's no planning "hm okay I can pull that mob over here so I won't aggro any others", instead you just grab all of them and use your aoe skill until they die.
Yes give me dangerous zones, I want to ask people to travel to a city with me cause I know I won't survive if I go alone.
But like I've said before, the average player in this game is really bad and just pressing 1-2-3 is a challenge to them so most players are probably gonna quit if they make it too hard.