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  1. #12
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Gardes View Post
    Funny, I remember people complaining that boss fights have too much mechanics, the fights being too much about the fight itself, not the player's ability yadda yadda.

    Now they're adding more mechanics onto the players and now it's a problem? Maybe some people just don't want to have any mechanics at all. Or even do anything.
    They are adding moves, when we have an nearly full cross bar.

    Some of these mechanics are hinderences, I didn't ask for hinderences.

    And the thing they did add, are these really actions to save the party or recover? Take lowering enmity. Usually the tank has a commanding lead, if he doesn't and loses control of the mob, he either gets it back in a few seconds, or the new target dies really quick(as in, before a controller using play can address the issue with their ability). Oh there's a bar? Convenient, now where's one for goad, the action we DO have?
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    Last edited by Kallera; 05-22-2015 at 11:23 PM.