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  1. #11
    Player Tiggy's Avatar
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    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    A Glamour Log will not happen. It fundamentally fails to meet the requirements Square has continuously set forth. Primarily that our character data already takes a lot of space and every suggestion we've put forth that would make that space grow larger has been shot down. Every. Single. Time. A Glamour Log would make each and every single characters data size increase linearly with each and every new piece of gear added to the game. This would have a chilling effect on the production of new gear as each new piece would mean the glamour data for every single character in the game would increase due to the addition. My sticking to an inventory system every single character's maximum size is a known quantity that doesn't change regardless of how much the gear has. You need to come up with a solution that realistically takes character server data into account or the suggestion will be dead on arrival.

    Quote Originally Posted by Slirith View Post
    I don't get SEs thought process

    Can't add so and so to armoire, can't make storage bigger but proceeds to add more crap to game anyways
    There is absolutely nothing wrong with adding more content. There is literally zero intention for you to try and save EVERY single piece of gear you ever see. It's up to you to make a priority system with the space you do have in order to determine what to keep. That's not their fault if you're a pack rat despite knowing you have limited storage. It's not their job to make it so you can have one of everything at the same time. It's your job to make choices and determine what is important to keep and what isn't.

    Quote Originally Posted by Ditto View Post
    I hope they never add a glamor log.
    Don't worry they won't. It's a fundamentally flawed idea for the reasons I pointed out above. It won't happen unless Square makes a complete 180 in regards to our character data size on their servers.
    (4)
    Last edited by Tiggy; 05-22-2015 at 06:30 AM.

  2. #12
    Player
    Slirith's Avatar
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    Aug 2013
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    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Tiggy View Post
    A Glamour Log will not happen. It fundamentally fails to meet the requirements Square has continuously set forth. Primarily that our character data already takes a lot of space and every suggestion we've put forth that would make that space grow larger has been shot down. Every. Single. Time. A Glamour Log would make each and every single characters data size increase linearly with each and every new piece of gear added to the game. This would have a chilling effect on the production of new gear as each new piece would mean the glamour data for every single character in the game would increase due to the addition. My sticking to an inventory system every single character's maximum size is a known quantity that doesn't change regardless of how much the gear has. You need to come up with a solution that realistically takes character server data into account or the suggestion will be dead on arrival.
    Not our fault that SE fails at server storage
    (13)

  3. #13
    Player Tiggy's Avatar
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    Tiggy Te'al
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    Balmung
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    Marauder Lv 53
    Quote Originally Posted by Slirith View Post
    Not our fault that SE fails at server storage
    A) You don't know what's going on behind the scenes. You don't know if it's a fail or even why. All you know is that they character data is large and they don't want to increase it right now.
    B) Sometimes limits are set for very realistic reasons. As you don't know any of those it's best if you don't make assumptions.
    C) Server storage and redundancies are quite expensive. Do try to remember that. This isn't a trivial detail so don't trivialize it with easily spoken words that show no actual knowledge of the situation. (aka talking out of your you know what)

    You can be all snarky about it, but it won't change the reality that every suggestion that would increase data sizes was shot down in the past. This one is no different. Instead of getting sassy at me for pointing out the stark reality of the situation why don't you put forth the energy to come up with an alternative solution that actually would work within the limits they've set.
    (6)
    Last edited by Tiggy; 05-22-2015 at 06:35 AM.

  4. #14
    Player
    Slirith's Avatar
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    Astarotte Niuhali
    World
    Balmung
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    Dancer Lv 100
    Quote Originally Posted by Tiggy View Post
    A) You don't know what's going on behind the scenes. You don't know if it's a fail or even why. All you know is that they character data is large and they don't want to increase it right now.
    B) Sometimes limits are set for very realistic reasons. As you don't know any of those it's best if you don't make assumptions.
    C) Server storage and redundancies are quite expensive. Do try to remember that. This isn't a trivial detail so don't trivialize it with easily spoke words that show no actual knowledge of the situation. (aka talking out of your you know what)

    You can be all snarky about it, but it won't change the reality that every suggestion that would increase data sizes was shot down in the past. This one is no different.
    Still major issues will occur in the future at the rate they are adding gear/house stuff/random event glamours. The issue should've been seen while they were designing the glamour system
    There is absolutely nothing wrong with adding more content. There is literally zero intention for you to try and save EVERY single piece of gear you ever see. It's up to you to make a priority system with the space you do have in order to determine what to keep. That's not their fault if you're a pack rat despite knowing you have limited storage. It's not their job to make it so you can have one of everything at the same time. It's your job to make choices and determine what is important to keep and what isn't.
    Not a pack rat either but I'm not the only one with an opinion
    (5)
    Last edited by Slirith; 05-22-2015 at 06:38 AM.

  5. #15
    Player
    Ditto's Avatar
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    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Slirith View Post
    Still major issues will occur in the future at the rate they are adding gear/house stuff/random event glamours. The issue should've been seen while they were designing the glamour system
    But it's not an issue for them, it's an issue players are creating for themselves by being pack rats.
    (3)

  6. #16
    Player Tiggy's Avatar
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    Tiggy Te'al
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    Balmung
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    Marauder Lv 53
    Quote Originally Posted by Ditto View Post
    But it's not an issue for them, it's an issue players are creating for themselves by being pack rats.
    Exactly this. A player knows they have X amount of space but they're trying to save X+100. That's the players fault not Squares. Every MMO ever has expected the player to manage the space they've been given. That fundamental aspect has not changed.

    Quote Originally Posted by Slirith View Post
    Not a pack rat either but I'm not the only one with an opinion
    Then get the two extra retainers. If that's not enough then it's a personal problem. The paid retainers help pay for that extra space you take up after all. Money in this case was the solution to the memory problem.
    (4)

  7. #17
    Player
    Slirith's Avatar
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    Astarotte Niuhali
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    Balmung
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    Dancer Lv 100
    Quote Originally Posted by Ditto View Post
    But it's not an issue for them, it's an issue players are creating for themselves by being pack rats.
    Yes, let's blame the players for saving items they like and don't wanna farm again in the future for glamour. Add all drops to calamity salvager that can be obtained again if you delete them(obviously restrictions in place to restrict GC seal farming etc)
    (11)

  8. #18
    Player Tiggy's Avatar
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    Tiggy Te'al
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    Balmung
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    Marauder Lv 53
    Quote Originally Posted by Slirith View Post
    Yes, let's blame the players for saving items they like and don't wanna farm again in the future for glamour. Add all drops to calamity salvager that can be obtained again if you delete them(obviously restrictions in place to restrict GC seal farming etc)
    As players we must sometimes make choices. This is one of them. Might be time to find a way to deal with it since this isn't new to the genre and has been something people had to do since literally the inception of MMOs. You gain no sympathy because boohoo I might have to farm it again. You know what that sounds like to developers? "Hey look they have to run more content. Yaaaay!" They don't want you running content once and never touching it again. Farming it again literally forces you back into content where newer players are and keeps you playing the game. This is good for the game not bad. Keep in mind that the relic quest and roulettes literally were added to push people back into old content for this very same reason. What makes you thinking that players having to occasionally go back and refarm an item that the player intentionally got rid of on their own volition sounds bad to Square in any way at all?
    (3)
    Last edited by Tiggy; 05-22-2015 at 06:51 AM.

  9. #19
    Player
    SummerSkye's Avatar
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    Aug 2013
    Location
    Ul'Dah
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    289
    Character
    A'rora Nightfall
    World
    Gilgamesh
    Main Class
    Rogue Lv 72
    Quote Originally Posted by Ditto View Post
    If they add a log where you simply have to pick the item up and you instantly have it's 'model' for example, then all of the effort behind glamor is just gone. It'll turn into a completionist thing, and wont have any downsides to it.

    Want to look good? You should have to work for it. Discarded an item you wish you still had for glamor? Well that's tough, better go get it again.
    Umm...with a glamour catalog or window, you would still need to put forth the same "effort" to get each piece for glamour. Say, for instance, you want access to the Battlemage set from Brayflox. You still have to go to the dungeon, kill the bosses, and win the roll for the piece of armor, just like you would without the log. The difference is, once you WON that item, you could use it up to "light up" that entry in you log, giving you access to it, instead of carrying the piece of armor in your inventory or leaving it in a retainer.
    (11)

  10. #20
    Player Tiggy's Avatar
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    Tiggy Te'al
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    Balmung
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    Marauder Lv 53
    Quote Originally Posted by SummerSkye View Post
    Umm...with a glamour catalog or window, you would still need to put forth the same "effort" to get each piece for glamour. Say, for instance, you want access to the Battlemage set from Brayflox. You still have to go to the dungeon, kill the bosses, and win the roll for the piece of armor, just like you would without the log. The difference is, once you WON that item, you could use it up to "light up" that entry in you log, giving you access to it, instead of carrying the piece of armor in your inventory or leaving it in a retainer.
    Yes, but that linearly increases character save data for each and every new piece of gear in the game. It must be stored, for every single character, the obtained or not obtained status. This data has to exist somewhere. So for every single character in the game, even inactive ones, the save data increases with every new piece of gear. Meaning Square will begin weighing more carefully whether to add new gear or not to because it's 1 new piece x the number of players x data backup space = increased character data usage. This gets out of control VERY quickly during large patch updates with several new sets. We already see palette swapped sets for BLM and WHM. Such a system as this will make gear re-use worse.

    The secondary problem is then once you have it you never have to go back for it. With limited space you are forced to make decisions to keep or get rid of gear. If you want a piece you got rid of you must go back for it. Older and lower level content dies without people having a need to return to it. The system suggested here would serve to empty out lower end content after the initial rush to fill glamour logs dies down. With so many people getting every job to cap the lower end content will eventually be completely dead without a drive to obtain glamour.

    Seriously guys. Really think about this outside of the "I want everything without refarming it" box. It's not that simple.

    Out of posts for the day so I'll leave my last piece here.

    Quote Originally Posted by SummerSkye View Post
    It feels like having $478,212 in your checking account and buying ramen noodles at the store because we don't want to spend over $30 for groceries this week.
    I think initially they didn't give much money to space because that much investment into the infrastructure is expensive. Especially when you don't know how well things are going to go for the next few years. Even XI and WoW had this problem early on in my experience. As far as expanding the space more now I think you hit the nail on the head. Even the small size of the dev team seems to suggest this. They want to hold onto a nest egg for now and as the game proves it has longevity they will begin investing more. It sucks now but from a business standpoint it's probably the smartest move. Even a small retraction in the player base could land them in a situation they can no longer financially support if they expand too much this soon.
    (3)
    Last edited by Tiggy; 05-22-2015 at 07:30 AM.

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