

In the stream I think they mentioned they were:
Stone III, more damage?
Some kind of AoE Aero
Holy II deals AoE damage and heals?
They're trying to "shift White Mage towards paladin more" - they actually said this. I can't really see how these spells are related to that. Aside from an AoE aero being similar to Circle of Scorn being an AoE DoT D:



That's ridiculous. I want to be a healer... Not a.. Whatever they are trying to do. T_TIn the stream I think they mentioned they were:
Stone III, more damage?
Some kind of AoE Aero
Holy II deals AoE damage and heals?
They're trying to "shift White Mage towards paladin more" - they actually said this. I can't really see how these spells are related to that. Aside from an AoE aero being similar to Circle of Scorn being an AoE DoT D:

Healing w/good AoE damage. They already are in some ways (Holy is already really damned good by itself) where now Holy 2 can be used for massive pulls it sounds like (dealing damage + healing once they are immune to the stun?).



True. But if they are trying to make them "more like a Paladin..." I don't know. Also the heal on Holy II would be pretty weak if you are in CS. >>
I'm just disappointed with all the new damage spells. xD We already do a lot of damage with Holy, Stone II, Aero, and Aero II.
Of course. How do you think we deal with the stress of healing? xD j/k


I'd imagine it's more in the sense that a Paladin is the 'purest' tank of the three tank Jobs, while White Mages will continue being the 'purest' healer of the trio and that the additions will accentuate that.


And additions would be adding another stone, an AoE DoT and an AoE spell that heals? Yoshi pls D:
Although I'm quite happy with Asylum (I think they called it that), but even that is pending on how effective/practical it really is



SE is pretty good about balance, though. PoM got buffed. loltridisaster is getting reworked in HW. If Asylum ends up being something even top end players don't use, I do think SE would address it.
Like sacred soil, it could be a pretty good "stack here people!" visual indicator as well as providing heals on top of that (and stacking for raid damage is a thing in many fights). Perhaps not essential but it sounds like a tool I want to have.


They did bring up tri-disaster and Yoshi laughed at the fact it didn't live up to it's name. So they decided to change it's name to tri-bind (lol xD) and give them an ability that would actually do what tri-disaster was supposed to do: Be as menacing as it sounds(?)
They also joked around a bit that if tri-disaster DID live up to it's name, it would have been too overpowered.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



