For quick-access (instead of having to go to the other thread).
Originally Posted by Bayohne
White mage is designed as a pure healer job, so we introduced additional healing abilities and other abilities which they are currently lacking.
There are abilities, such as Asylum, that creates a healing field, and a skill that can be used to attack and heal at the same time called Assize.
Additionally, Benediction was the only healing ability which can heal instantly, so we will introduce another single target instant healing ability with a lowered effect.
Furthermore, we will introduce Stone III and Aero III which will be the main attack spells, as well as new ranged DoT spells.
Aside from additional components, white mage was the only job that could increase magic defense by using Protect; however, with the addition of a third healer job, we made it so other jobs will also can use the fully buffed effect of Protect as part of a balance adjustment.Super excited for these new skills! Not only do they sound spectacular, but they look the part as well.Originally Posted by Bayohne
Instead of just simply increasing a scholar's abilities, we made adjustments by adding actions that require you to really think about their use and the best time to utilize them. There are many actions which are useful during boss battles, so you may feel that it hasn’t changed much while running through instance dungeons.
New action: Indomitability
A new AoE healing action will supplement scholar’s current AoE healing strength, which may have felt a bit weak up until now.
New action: Deployment Tactics
This action will extend the effect of Adloquium and Eye for an Eye that is on the target player to other party members in range.
New action: Emergency Tactics
Instead of adding a barrier effect to Adloquium, this action will give addition healing power for the amount of the effect of the barrier.
New action: Dissipation
With this action, you dismiss your fairy in exchange for magic power.
Last edited by Parawill; 05-22-2015 at 07:59 AM.
The large ''shell'' isn't a barrier its a HoT mentioend in the LL
As someone who mains both WHM and SCH I'm excited by these new skills (although sacrificing eos/selene is worrying). I love dps'ing as a whm and having new earth and wind spells is a plus for me. I'll have to see more of what AST can do before I decide if I want to main all 3 heals or just continue with SCH/WHM.
I think people are overly worrying about the faerie sacrificing, the barriers in result will be insane and will compliment a good main healer really well, not to mention its magic power buff so DPS is going to be higher as well. Grimoire of Sacrifice in WoW was insanely OP for Warlock, it sounds too good to be true that a healer is getting something like this.
They are spoiling us with more fun situation utility, its not as if we could ask for anymore basic spells, our SCH/WHM toolkit is already great as it is, this new stuff is just awesome.
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