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  1. #1
    Player
    tocsin's Avatar
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    Aug 2014
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    589
    Character
    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Grimmel View Post
    This is what is NOT ok. This is NOT real life. Real Life things SHOULD not have to apply to a video game much less an MMO. We should NOT have to play Real Estate in a game that is meant to be an escape from the real world.

    I know how real world economy works, you don't need to school me like I'm a pre-teen. But bringing real world economy into an MMO is something that SHOULD never step foot into one.
    If I wanted to play real world economics I wouldn't do it in a video game. What happens when you quit this game or in 20 years they take it down? Do you suddenly die? No. Because it's not real. Therefore real life should NOT pertain to MMO's and video game fantasy worlds.

    Keyword.. FANTASY. Not Non-Fiction. Fiction. Meaning Not Real. Not Pertaining to be True to a Real World scenario.

    Its valid to have an opinion. now here is mine:

    I play this game for the semi real world economy. so do a lot of people. Thats what keeps me subbing, and what keeps money going into SE's pockets. I also pay for the extra retainers, because its 100% worth it to me.

    The game is what you make of it. Personally, I wish SE would do more features like they did housing. Airships, Ventures, Mining claims, Teleports, equipment, Raid access, lets make them all player value driven! I want to have more fun with this game, and this is how you do it!

    Quote Originally Posted by nemises15 View Post
    i dont care where the house is people should not be selling their houses for more than what people can actually earn, i mean it takes 24 hours just to get 4 leve quests things and you only get around 200-400 gil and the quests are bad to cos you only get between 100-200 gil making it impossible to get the certain amount neede to buy the house and it seems like if you want a house you need to be in a free company that way you can pool all your money into one lot and buy the house, it is rediculous to sell housing for roughly 18million gill to someone who cant even acquire that amount and i dont think i am supposed to mention this but when the elder scrolls online comes out there will be no housing in that game so is there any chance the producers can make getting a house in this game a lot easier please that way you get to keep your subscribers or at least make this game a free to play game with no subscriptions
    Dude, if you arent making money, that doesnt mean that its impossible to do. Gil is ridiculously easy to make. I mean, just desynth bridesmaid shoes and sell what comes out, and you can make a 500k plus a day, without even having any crafts above 30. figuratively, Gil falls from trees, shoots out from every fountain, and is spoonfed in our daily diet. if you arent grabbing it, thats completely on you.

    Personally, I think they released houses too cheaply. if they were more expensive, as in at least marginally on the profit you make from having one, at least there would be less people just buying and leaving.

    I have an FC and a personal house, and I support a weekly maintenance fee of 1 mil a week to keep the plot. Housing problem solved.
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    Last edited by tocsin; 05-16-2015 at 11:39 PM.

  2. #2
    Player
    Riepah's Avatar
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    Aug 2013
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    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    Quote Originally Posted by tocsin View Post
    The game is what you make of it. Personally, I wish SE would do more features like they did housing. Airships, Ventures, Mining claims, Teleports, equipment, Raid access, lets make them all player value driven! I want to have more fun with this game, and this is how you do it!
    If they made these changes you are suggesting, you wouldn't have anyone to sell your stuff to anymore, because people would quit in droves.
    (1)

  3. #3
    Player
    Grimmel's Avatar
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    Aug 2014
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    Ul'dah
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    999
    Character
    Overlord Mitron
    World
    Balmung
    Main Class
    Black Mage Lv 63
    Quote Originally Posted by tocsin View Post
    The game is what you make of it. Personally, I wish SE would do more features like they did housing. Airships, Ventures, Mining claims, Teleports, equipment, Raid access, lets make them all player value driven! I want to have more fun with this game, and this is how you do it!
    If you mean Mining Claims as in World of Warcraft; Someone taps a node it's theirs and disappears once it's used up. NO. This was how it was in 1.0. Except everyone could mine from it and eventually the node would get used up and then the swarm would move to the next node. 1.0 Mining was also extremely difficult. It was like a mini game so you had to get in fast and precise hits or else the swarm would deplete the node before you got a thing from it.

    Player Value Driven things as you mention would in fact make people quit. Then where is your market? Where is your gil income? It gets cut drastically. Your idea of fun against everyone else' idea of fun will be different all the time.
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  4. #4
    Player
    tocsin's Avatar
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    Aug 2014
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    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Grimmel View Post
    If you mean Mining Claims as in World of Warcraft(snip).
    No, by mining claims, I more mean like a directory in a major city, where you can register to claim a piece of the map for your mining needs. then, only you can mine in that area. Different areas contain different items, so no one can obtain everything, and different materials need to be traded.

    This way, lets say you are a miner, you get a piece of land that has mythril, and you sell mythril. other people cant get it, because they dont have the plot, which creates a demand.
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  5. #5
    Player
    Tam_Hawkins's Avatar
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    Nov 2013
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    Character
    Tam Hawkins
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by tocsin View Post
    No, by mining claims, I more mean like a directory in a major city, where you can register to claim a piece of the map for your mining needs. then, only you can mine in that area. Different areas contain different items, so no one can obtain everything, and different materials need to be traded.

    This way, lets say you are a miner, you get a piece of land that has mythril, and you sell mythril. other people cant get it, because they dont have the plot, which creates a demand.
    One miner per area wouldn't create nearly enough material for the whole server actually it would be hard to create enough material for only a handfull of People. You seem to think that only the ten richest Player should be able to get anything in this game... I want to remind you that no matter how good you are as a crafter if there is no one left to buy you cannot sell so maybe you should think about how limiting every Piece of Content to a degree as you sugested here would also ruin your fun.
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  6. #6
    Player
    tocsin's Avatar
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    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Tam_Hawkins View Post
    if there is no one left to buy you cannot sell.
    This is actually the problem we are facing now. Since every piece of content has no gating whatsoever on it, and everyone can do everything, markets are nearly nonexistent, because people see prices, and choose to just gather it themselves rather than buying products.

    The current ffxiv market is flooded with supply, and has a distinct lack of demand. Thats why most crafted items sell at a net loss on the price of their shards, and a large majority of items sell less than 10 quantity per month. no one buys, because everyone can make it.
    (1)

  7. #7
    Player
    Tam_Hawkins's Avatar
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    Nov 2013
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    347
    Character
    Tam Hawkins
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by tocsin View Post
    This is actually the problem we are facing now. Since every piece of content has no gating whatsoever on it, and everyone can do everything, markets are nearly nonexistent, because people see prices, and choose to just gather it themselves rather than buying products.

    The current ffxiv market is flooded with supply, and has a distinct lack of demand. Thats why most crafted items sell at a net loss on the price of their shards, and a large majority of items sell less than 10 quantity per month. no one buys, because everyone can make it.
    I personaly think prices a fine but that might be because we ar eon different servers, the current decrease in buyers is simply because of people getting bored before the expansion and taking some time off (at least that is my guess).
    I wouldn't necessarily be against gatting of some content/items if it is done right, what you suggested (letting only one person mine a specific resource is way to extreme) i also wouldn't like gatting through gil instead maybe with time/complexity or difficulty (but that's just personell taste) and I also think that gatting of housing simply through quantity is not good as they seem to add a lot of content for housing in the future (if at least small houses would be readily avaiable and medium/big houses would be limited that would be far more ok)
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