Quote Originally Posted by Coglin View Post
Whats up with these people, well "these people find it as easy if not easier to take on the same amount of mobs with a mellee. Again, your doing something wrong, and blaming the class. This is confirmed by your less then knowledgable comment about mellees being les capable to heal themselves. Where hages have MP restrictions on there heals, mellee do not. Not to mention it takes minimul effort to auire the same healing spells for all classes.

Your just playing awkwardly, or have a weaker ability set up if you are struggling where others do not.
1. So you are telling me it is easy to take on a 57 Raptor as a 45 LNC?
Not talking impossible here or whatnot. Just easy vs hard.
You are even talking about the same amount of mobs. So i would gladly see a LNC or MRD defeat easily 3 Raptors at the same time.

2. Melees have TP restrictions for their healing skills.

3. Mages can use Second Wind too, which only leaves Bloodbath.
And you think Bloodbath is better for healing then Sacrifice II or III or Cure II and III. Really? An attack which can only be used every 50s+, an attack where you need to sync it with your strongest weaponskill to be even slightly comparable to Tier II healing spells, and if you miss, you don't get healed in an often close situation.
Mages have also Aegis Boom, which is a mostly a free 500HP. Without the need or TP or MP.

4. Healing spells on other classes are much weaker and their your have your MP restrictions because they have 1/3 the MP and they cannot refill 50% of it every 10min.
Mages can use Bloodbath and Second Wind, too. Second Wind without any restrictions.

5. There are so obvious reasons why mages simply can take a lot more enemies at the same time. Assuming you are attacked by 8 enemies 10 ranks above you.
PUG, LNC, MRD, ARC get 150dmg per hit = 1200dmg every 5-10s
THM, CON, GLA get healed every hit for 50HP = 400HP healed every 5-10s

just in the first seconds.

PUG, LNC, MRD, ARC and GLA have to hit one mob now, till they have their 1000/2000tp, before they can land one single AoE weapon skill they already took 2500-3500 DMG.
The Mages have ~20s Aegis Boom up, which allows you to cast 10 AoE Spells with comparable damage.

So in these first 20s DoW classes took 3500dmg and had 1-2 Aoe attack were Mages got healed for 1000HP and did 10 AoE attacks.
You are also safe for the next 20s if you have Sentinel.
So in 40s it would be 7000DMG and 2-4 AoE Attacks vs 1000HP healed and 20 AoE attacks.

And I'm not playing my DoW classes wrong, if i simply can not heal myself against 8 enemies instead of getting 5000DMG in 30-60s, because i simply can not.
And I'm not playing it wrong because i simply don't have a powerful AoE attack which i can spam every 2s. Because thats the lowest auto-attack timer of every melee class on one single, low damage attack. I simply don't have the skills.