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  1. #1
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Saviorlito View Post
    In my example, people will have the option to vote no and leave without penalty. So the "trap" groups would only continue if everyone wanted them to continue. .
    You're missing the point of what the "Trap" groups are.
    A trap group would constantly set the group to refill, and people would join constantly expecting to actually do the content. Even though they can leave at any time, the timer will be constantly reset so people will constantly get paired with this group, which is doing nothing.
    In other words, a single person can screw with an entire data center by doing nothing but clicking a box every hour and moving his character every 5 minutes.

    And this sort of thing already happens, but since they get kicked out of the instance after the time expires it's less of a problem.

    And then there's the votekick problem. Let's say you're doing this wonderful group but one of your members is slacking, so you kick him. Then he rejoins. You can NEVER be rid of him. This actually happens a lot with certain less popular dungeons at non-peak hours, and would only be exacerbated by a lack of a timer.

    And again: If this is the case, why not just get rid of timers?
    Why bother having timers if you can just reset it?

    Quote Originally Posted by Saviorlito View Post
    There would still be limitation, for instance, one vote-extend per instance for .x the initial duration. Issue?
    Again, then, why bother having timers?
    And again, outside coil, if you're not able to beat it within the time allotted, you REALLY should take a break. The game is trying to tell you this.
    Also, what about repairs? If you're going after this fight for 2 hours, you'll likely need repairs at some point. Not everyone is a crafter.

    In truth, this would require a lot of effort and testing to pull off for very little return. Most parties who go into DF will either clear it in the time allotted, or not be able to clear it. The number of "Just 5 more minutes!" groups is far outweighed by the first two categories.
    (0)
    Last edited by kyuven; 05-12-2015 at 08:01 PM.

  2. #2
    Player
    Saviorlito's Avatar
    Join Date
    Sep 2011
    Location
    Gridania - The Black Shroud
    Posts
    57
    Character
    Savior Lito
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by kyuven View Post
    Words
    Stop saying constantly. I've already stated that to deflect this issue a vote-extend could only be done once per instance. How about add 1 vote-extend per day to avoid the .1% chance of what you were trying to say from ever happening.
    (0)

  3. #3
    Player
    kyuven's Avatar
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    Sep 2013
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    Ul'Dah
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    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Saviorlito View Post
    Stop saying constantly. I've already stated that to deflect this issue a vote-extend could only be done once per instance. How about add 1 vote-extend per day to avoid the .1% chance of what you were trying to say from ever happening.
    First off a lot of my replies have been WHILE you've been typing your other replies sooooo...yeah.
    Second, then why have it at all? For that one off-chance you maybe might run into a group that maybe just needs one more attempt?
    It's not a situation that crops up enough to warrant having it, but the abuse angle can be done with anyone having a bad day or just wishing to waste people's time. And it would take development resources to add.
    All for the, as you put it, .1% chance of a group needing an extra 10 minutes for a fight they've been trying for over an hour.
    (0)

  4. #4
    Player
    Saviorlito's Avatar
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    Sep 2011
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    Gridania - The Black Shroud
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    57
    Character
    Savior Lito
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by kyuven View Post
    First off a lot of my replies have been WHILE you've been typing your other replies sooooo...yeah.
    Second, then why have it at all? For that one off-chance you maybe might run into a group that maybe just needs one more attempt?
    It's not a situation that crops up enough to warrant having it, but the abuse angle can be done with anyone having a bad day or just wishing to waste people's time. And it would take development resources to add.
    All for the, as you put it, .1% chance of a group needing an extra 10 minutes for a fight they've been trying for over an hour.
    You're speaking from the standpoint of someone who doesn't need it saying why you think it's unnecessary. It's like having a conversation on food stamps with a rich person. Thank you for your contribution, though. I think you've actually given me more reasons why things like this are good for the game than I initially had.
    (2)

  5. #5
    Player
    Evergrey's Avatar
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    Dec 2014
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    Limsa Lominsa
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    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Saviorlito View Post
    You're speaking from the standpoint of someone who doesn't need it saying why you think it's unnecessary. It's like having a conversation on food stamps with a rich person. Thank you for your contribution, though. I think you've actually given me more reasons why things like this are good for the game than I initially had.
    If you only want people who needs it to answer you would get around 100% positive feedback. But if I recall from your first post you ended it with, and I quote: "What are some thoughts/comments about this (positive or negative)?"

    If you can't take it that someone has something to say that goes against your idea, this whole thread is a lie really.
    (0)

  6. #6
    Player
    Saviorlito's Avatar
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    Sep 2011
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    Gridania - The Black Shroud
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    Character
    Savior Lito
    World
    Balmung
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    Conjurer Lv 60
    Quote Originally Posted by Evergrey View Post
    If you only want people who needs it to answer you would get around 100% positive feedback. But if I recall from your first post you ended it with, and I quote: "What are some thoughts/comments about this (positive or negative)?"

    If you can't take it that someone has something to say that goes against your idea, this whole thread is a lie really.
    I never said I had a problem with them having a negative opinion regarding it. The discussion just became pointless back and forth. They came with issues why it would be bad which I offered solutions for. I just felt like no more needed to be discussed at that point because their stance was clear. The conversational comparison is pretty legitimate, though. I also thanked them for their contribution. Is there anything you would like to add to this topic or are you just interested in provoking an argument?
    (0)
    Last edited by Saviorlito; 05-12-2015 at 08:29 PM.

  7. #7
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
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    Limsa Lominsa
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    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Saviorlito View Post
    had to snip due to length
    If you saw that the conversation had gone to a stalemate someone has to end it, not let it keep going. Personal opinion.
    I had no intention to provoke, I just saw that comment and the "You're speaking from the standpoint of someone who doesn't need it" part made it sound (to me atleast) as you were looking for a one sided thread.

    And back to topic then.
    Sure it could be usefull if people actually stay to learn the battle. Starting a new group means you have to adjust to every new player in the group, learn how they fair and such.
    But I would not put this high up or even in the middle section of a To-Do list, as it works fine how it is now.
    If you have a premade from your home server you could re-enter instantly so the extra timer would be absolete then.
    The only addition this would give is to stay longer with good players from other servers.
    (1)

  8. #8
    Player
    KayoZ's Avatar
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    Feb 2015
    Location
    Gridania
    Posts
    112
    Character
    Kayo Zeilan
    World
    Lamia
    Main Class
    Pugilist Lv 50
    Personally I think the whole timer thing is idiotic. Is it me or is SE the only MMO out there right now having all these restrictions in place because of server "space" issues. Did they recycle the old FFXI servers or something?

    "Sorry, we need timers to keep the line moving for server space"
    "Sorry, we cant add more housing because of server space"
    "Sorry, that dungeon is very popular right now, you have to wait ... server space"
    "Sorry, we cant just open up more inventory space, unless you pay, because server space"

    Seriously? Yet somehow we still get all the common server problems during times of high traffic. What exactly is the point then? Why is FFXIV the one MMO ive played in the last decade with all these restrictions yet improves nothing compared to other games?

    /sigh .... anyway that said, the timers arent too bad. I would personally just prefer respawns like other MMOs do after such time passes but honestly, most teams quit when that happens anyway. If anything raids like coil should definitely have longer timers but thats it. There is such a thing as "losing" in video games... you shouldnt just be able to respawn and keep trying forever.
    (0)