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  1. #3
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    This would be a pretty cool idea to be honest.

    You often find that in the DF you have fresh people joining raids etc that are learning content at different rates, so not only are they trying to get used to the boss mechanics but they're adapting their play-styles to the others in the party. Something like this could probably give groups who are close to completing the extra bit they need to clear.

    Quote Originally Posted by kyuven View Post
    I only see this as being abused by groups to "No-Life" content such as coil. The timers exist for a reason.
    Which is honestly the only thing you need the full timer for anyway. If over an hour has passed and you STILL haven't cleared, perhaps a break is in order.
    I fail to see how giving players more attempts to clear content is an abuse of anything to be honest, similar systems have already existed in games like WoW for years with very little issues.

    Right now if players want they're able to just re-queue instances anyway, but instead of having the same group / chance they did before they'll essentially lose the progress they made with the previous group only to start all over again with an entire new set of people, sometimes it's a positive but usually not.

    As long as players are able to leave out of the instance as they wish once the time is over something like this seems like it would be a win/win for all.

    Piggybacking on this it'd also be nice to add a queue with current group option to instances as well, a feature WoW actually has. Sometimes you end up with a cross server group that's pretty chill and it'd be nice to run more with them instead of just leaving the instance and never seeing any of them again.
    (6)
    Last edited by Ryel; 05-12-2015 at 07:41 PM.