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  1. #1
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Ryel View Post
    I fail to see how giving players more attempts to clear content is an abuse of anything to be honest.
    They why have timers at all? They exist for a reason. The content was designed to be done within this amount of time.
    It's also to help keep the queues moving.
    Sure it sucks you can't group with the same people you worked well with, but by "freeing up" your group and requeuing normally, you end up with different people this time who have been waiting in the queue for a chance at the same thing. Without this, with the option to just take as long as you want, the queues move slower as there's less "movement" in the queue.
    Think of it like a restaurant. After a certain point, waiters will get rather passive-aggressively insistent that you pay your bill and leave because they need the table. The game's instance server is very similar.
    Perpetual instancing was a thing in a few very, very early MMOs, but it turned out to be troublesome having people never leaving the instance servers, so timers are now standard.
    (0)
    Last edited by kyuven; 05-12-2015 at 07:50 PM.

  2. #2
    Player
    Saviorlito's Avatar
    Join Date
    Sep 2011
    Location
    Gridania - The Black Shroud
    Posts
    57
    Character
    Savior Lito
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by kyuven View Post
    Perpetual instancing was a thing in a few very, very early MMOs, but it turned out to be troublesome having people never leaving the instance servers, so timers are now standard.
    There would still be limitation, for instance, one vote-extend per instance for .x the initial duration. Issue?
    (0)