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  1. #1
    Player
    Varicose's Avatar
    Join Date
    Apr 2014
    Posts
    9
    Character
    Varicose Vein
    World
    Goblin
    Main Class
    Arcanist Lv 51
    As long as the enemies are dying and the party is not, what's the difference?
    (1)

  2. #2
    Player
    Bebekurenai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    690
    Character
    Maya Sop
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Varicose View Post
    As long as the enemies are dying and the party is not, what's the difference?
    Exactly the mindset we are trying to fight here.

    Why bother playing the job right if you can just skip and get the commendation anyways?
    (12)

  3. #3
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Bebekurenai View Post
    Oh and yes I totally agree!!! This damned berserk macro!!! I also try to make a point by NOT dispelling the debuff, see if the tank gets it.
    Quote Originally Posted by Bebekurenai View Post
    Exactly the mindset we are trying to fight here.

    Why bother playing the job right if you can just skip and get the commendation anyways?
    Does not compute. In one comment you state that you purposefully ignore removing a debuff simply because the WAR is trying to be helpful with a macro, but then chide someone for their nonchalance towards healing duties.



    As a side note, I'm proud of this forum for finally coming full circle. Started with the tank-hate thread, then DPS, and finally healer (although "hate" is probably a slight stretch currently for this thread). <3
    (1)
    Last edited by Skivvy; 05-12-2015 at 03:57 AM.

  4. #4
    Player
    Bebekurenai's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    690
    Character
    Maya Sop
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Skivvy View Post
    Does not compute. In one comment you state that you purposefully ignore removing a debuff simply because the WAR is trying to be helpful with a macro, but then chide someone for their nonchalance towards healing duties.
    If you read the whole post, you will get my point. I don't mind a simple macro that reminds me to remove the debuff on berserk. I personally don't need it, I pay attention, it will be done unless something more important comes up. But those 5 lined macros with multiple clings and ding dongs, starting when berserk is activated, midway when there's 10 seconds left and another when it's due... I understand there are healers who don't pay attention or don't bother, but it's annoying, not helpful, blatantly spamming and I will make my point across by not dispelling pacification.

    As I see it, you don't need to tell me what you are doing or what you need with a shiny cling-cling macro, may it be your Eye for an Eye or Blunt Arrow or whatnot. Just do your job and I'll do mine.
    (2)

  5. #5
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Bebekurenai View Post
    If you read the whole post, you will get my point. I don't mind a simple macro that reminds me to remove the debuff on berserk. I personally don't need it, I pay attention, it will be done unless something more important comes up. But those 5 lined macros with multiple clings and ding dongs, starting when berserk is activated, midway when there's 10 seconds left and another when it's due... I understand there are healers who don't pay attention or don't bother, but it's annoying, not helpful, blatantly spamming and I will make my point across by not dispelling pacification.

    As I see it, you don't need to tell me what you are doing or what you need with a shiny cling-cling macro, may it be your Eye for an Eye or Blunt Arrow or whatnot. Just do your job and I'll do mine.
    Well, unless you actually say something to them about their macro, they'll probably continue thinking they are doing their healers a favor. Most people don't make macros to be annoying on purpose. It's amazing how many annoyances within a community can be solved with just a little communication.
    (1)

  6. #6
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Varicose View Post
    As long as the enemies are dying and the party is not, what's the difference?
    I explained it my original post.... A Paralysis can screw over casters by constantly interrupting their spells and lead to death by being stunned in an AOE. A slow is self explanatory. Removing these debuffs help the DPS and everyone else do their jobs faster. Theres no reason to not purge them.
    (5)

  7. #7
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Varicose View Post
    As long as the enemies are dying and the party is not, what's the difference?
    Why even fight the enemies? Let's just let them live in peace and sit around town instead, it's easier that way.
    (8)

  8. #8
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by Asierid View Post
    Why even fight the enemies? Let's just let them live in peace and sit around town instead, it's easier that way.
    There are actually people who don't care about DPS rating though and just want the dungeon clears... I am also actually at fault of being a little more casual and non-caring when I play in a norm dgn that I know will be cleared eventually as opposed to if I am raiding...

    This doesn't mean I'll just leave a debuff on if I can esuna it but I def get a bit more "ehhhh" in runs that bore me a little .-.

    Edit:

    Quote Originally Posted by Rendecrow View Post
    I've never healed in this game, but if it is anything like WoW healing then I know the issue.

    As a healer in WoW I would often be to focused on healing mistakes by dps (standing in fire), raising the dead, and trying to avoid mechanics while not looking at the battle. Seriously as a healer you are constantly looking at peoples health bars instead of the ground under your feet and it can be hard to avoid stuff as a result. While dispelling is important, unless you have an instant kill debuff on you, dispelling your 5% reduced stats or slow effect is at the bottom of my priority list.
    Then you also have the healer woes of cleansing those who may get hit by a mech that actually causes these debuffs like.... 20x.. >.<
    (0)
    Last edited by Lillia; 05-12-2015 at 02:30 AM.

  9. #9
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Lillia View Post
    There are actually people who don't care about DPS rating though and just want the dungeon clears... I am also actually at fault of being a little more casual and non-caring when I play in a norm dgn that I know will be cleared eventually as opposed to if I am raiding...

    This doesn't mean I'll just leave a debuff on if I can esuna it but I def get a bit more "ehhhh" in runs that bore me a little .-.
    This has nothing to do with DPS ratings, it has to do with playing a healer as a healer should be played. If a person cannot be bothered to cleanse and heal even though that is their job, perhaps they need to change jobs then. Though since you brought it up, if you are going to run anything group based and feel "ehhhh", as you put it; would it not be worth it to at least put forth the effort to do a proper rotation and end the whole thing faster?

    "Eventually" can be anywhere from 10 minutes to the whole time limit these days. You'd feel more bored in a 45 minute dungeon as opposed to 10.
    (2)

  10. #10
    Player
    Lillia's Avatar
    Join Date
    Aug 2013
    Posts
    672
    Character
    Lillia Hope
    World
    Leviathan
    Main Class
    White Mage Lv 88
    Quote Originally Posted by Asierid View Post
    snip
    I do my rotation as I should on every class, but I don't go the whole nine yards popping potions and foods in a dungeon like bray HM for example just to make it a faster run so I can move on to the next thing if I know I'm going to clear it.

    I know the thread is about healers and I believe lazy healers can be an issue, I know there are lazy healers. But I was speaking more into the defense of that one poster though cause maybe he is just that guy who doesn't really pay mind or care as hes doing what he is suppose to be doing and figures everyone else is too.

    He could just be someone who simply does what he should and doesn't care as long as it's not a 10x wipe with 20 mins on the timer while you're on the last boss that you've been fighting for like... 30 mins. >_>; (The force in the DPS tunnel vision is strong....)

    Quote Originally Posted by HakuroDK View Post
    Okay, I'm not sure if you're aware of this or not because I'm not sure about where you are progression-wise, but in the endgame, there are some raid bosses that have what is called a "DPS Check". During these DPS checks, you literally need to do as much damage as possible before time runs out or everyone dies. It's not a matter of clearing content quickly for farming, though that is helpful. It's a matter of doing my job as a DPS unhindered so the party doesn't wipe.
    I've reached final coil and it's not that I completely disagree with you as before echo even existed, dps checks were in place since Turn 1 in first coil and casters do need to be on a move just as much as the next dps which hurts them as it is. I just disagree with the way it was handled about.

    I was talking about normal bosses by the way, even in the dragon boss at WoD one dead DPS isn't enough for a full wipe so unless everyone is flat-out ignoring mechs or dps is truly that low it's not normally an issue. Most things in the game are way more casual than Coil stuff so people only need a minimum amount of DPS reached then they are safe. I think Steps is the only real 'difficult' non-raid content atm and I probably wouldn't even call coil that difficult as it becomes a rinse and repeat eventually. .-.
    (0)
    Last edited by Lillia; 05-12-2015 at 04:17 AM.

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