
Originally Posted by
TetsuyaHikari
Probably the same reason why healers could possibly be kicked for not DPSing when possible. If you have the means to do more damage, but you're holding back for some reason, you're slowing down progression for the party, thus the problem. I joined a T12 group last night and began wondering why we were pushing 5 bennus since 4 seems to be the norm.
Turns out our BLM wasn't using Raging Strikes because, and I quote:
"I was afraid I'd pull Phoenix off the tank."
Since this person was a WAR though, he really doesn't have much of an excuse if he's not oozing STR from his pores since that's what they are built for, so I could definitely see the problem with a WAR not carrying his own weight. He probably just dumped more accessories and points into VIT, but that's a bit excessive since WAR already has enough HP as it is, lol. Hell, I had to swap out some VIT accessories and points for STR as PLD because I realized I had more than enough HP for this turn and we were always behind by like 1-2% for the phase change in this T12 group last night, so we always ended up getting 5 bennus instead of 4.
Now, my usual static always pushes 4, even with my VIT build, but I just sacrificed some VIT, since I knew I could spare it, for some STR in order to help push a little better. Now that will help and I'll be less of a liability when it comes to DPS in a party, even though I'm a tank.