^This. Casters being able to sprint in battle helps offset the fact that they cannot act while moving.
Once there is a TP based cast that has to stand still to use their abilities, then you have my permission to complain.

That's probably a far stretch, but I did hear that Machinist would need to stand in one place to charge some of their attacks in order to deal more damage. And they are supposed to be Bard's counterpart, being ranged and physical, so they'd be TP based. Buuuuuut yeah, I think that due to how TP work, it's fair that Sprint would work like this. 2/3 melees already have movement-enhancing traits/abilities to help for that, then there are gap closers or teleports and so on.
Edit: y u no work keyboard
Last edited by ColdestHeaven; 05-09-2015 at 08:55 PM.
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