Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 32
  1. #11
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    How about "Master Trials"? Reminscent of FFXI's Salvage and Nyzul Isle that had 'Pathos" where players received one or several penalties and restrictions. They would be Expert Trials and High Level Dungeons, but with random penalties and greater rewards.

    Penalties could be one or more of the following, randomly generated at the start of the trial. They could be permanent for the run (more fun) or removable gradually as you progress(similar to Salvage), though that's less of a challenge and less fun

    Examples of potential penalties:
    Attributes Down (All attribute stats -15%).
    Skill Speed -15%
    Enemy attack speed +25%
    Healing Received -15%
    Damage Dealt -25%
    Armor Slot locked (An equipment slot other than weapon or offhand is chosen at random, and unequiped, and cannot be re-equipped until after the dungeon)
    Accessory Slot locked (Same as above, but for right side equipment other than offhand or Soulstone)
    Soulstone Locked (Must play as your base class e.g. Lancer, Maurader etc)
    Damage Received +25%
    HP-15%
    MP-15%
    etc...

    The penalties could be global (everyone gets the same penalty), class based (only healers could get the -MP one, only tanks could get the +damage taken one), or each player can get a completely random penalty(any penalty on anyone, for true randomness).


    For winning, the reward could be:
    Double the gil.
    Tomes x 1.25
    +1 slot to treasure pool (dungeon drops an extra item)

    I think "Master Roulette' has an apt name, because if you're truly a master at your role, it should still be possible to do Shiva EX or Amdapor Keep Hard with Conjurers and a DPS without a Leg or Foot Armor, and a Gladiator with -15% HP. The penalties would make it fun I think. Maybe make it pre-form only, to foster high level, fine play. Also make it such that it can only be ATTEMPTED once, to prevent a group from abandoning and retrying in an attempt to re-roll the penalties until they get the least detrimental(if you attempt and abandon/leave without winning, your daily bonuses are forfeit).
    (1)
    Last edited by Jonnycbad; 05-09-2015 at 05:18 PM.

  2. #12
    Player
    JillyBean's Avatar
    Join Date
    Jun 2012
    Location
    Lavender Beds
    Posts
    1,229
    Character
    Lumos Lightheart
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    ^

    That OP reminded me of Salvage (FFXI), especially the last paragraph haha. Those rewards were pretty amazing though. I didn't get into it much, it wasn't my thing.
    (0)

  3. #13
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    But then it'd give the devs another thing to worry about.
    Ppl complain its impossible to win or, not enough dps, etc.
    Ppl start suggesting dumb things that make ppl go like wtf mann y would u even think of that.
    Sounds cool in theory but would be a nightmare in df with the current system of ffxiv.
    Very little customization as ppl r somewhat cookie cutter build and will be punished if they try to build away from the meta.
    Also the rewards better be something of worth or else it'll just be a one time run like the steps of faith for most ppl.
    (0)

  4. #14
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zigkid3 View Post
    What if you have a job unlocked, queue pops for that job (i'm assuming it tells you what you'll be playing before going in so you can switch to that job before entering) and then....it turns out you don't have the weapon for that job specifically in your inventory to switch to....or you do, but you don't have the proper equipment for that job and instead you're just using the weapon and running around naked?

    Something to consider is you'd have to ensure having the equipment for each job you can possible get, currently in your on-hand inventory. Which means getting a system like this to work, may be a bit more complicated.
    I've made this suggestion before in other threads regarding the duty roulette.

    Basically a DF "Job roulette" option would just give a tick-box of "jobs to consider" based on the highest level gearset not missing parts.

    So if you have a gearset for every job, but you're missing the relic weapon for the job, it won't consider that gearset. If you have multiple MH gears and sets for it, it will consider the one with the "optimal" (eg SCH would pick Mind, SMN would pick Int) equipment combination where all the gear is present.

    Another solution is having it lock all the gear for which you've queued, so you can't remove the MH/OH gear from the armory while queued. Then it would just "auto-optimize" the gear for the job/class selected.
    (0)

  5. #15
    Player
    MugenMugetsu's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    334
    Character
    Mugen Mugetsu
    World
    Mateus
    Main Class
    Bard Lv 60
    Why not have it simply choose from one of your already saved gear sets? If you don't have a gear set saved for the class/job then the system wouldn't consider any class/job that you do not have a gear set saved for, but would simply pick from the available jobs/classes that you already have a gear set saved for and would only choose, from the choices available, any one that has all the necessary pieces? OP's idea sounds fun, however if the game were to select for me, say for example Mnk or Drg, I would just have to derp my way through the dungeon/trial as I never play those jobs. It would be a good learning experience, I think.
    (0)
    Quote Originally Posted by 314159265358979323846264338327 View Post
    Oh boy, I can't wait for the update where Ramuh drops out of the sky like "sup dawg, we gon fight up in dis tree to see who da most swoll in da woods".
    "Be excellent to each other."

  6. #16
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    How about take a different approach for the whole "gear defines a a job." For the purpose of this particular game mode. When you queue to the random job dungeon when inside, the equipment slots, while empty, would have stats of minimal equipment piece the game has for your job level at the moment. So say you get randomed to use your level 27 thaumaturge, if you empty your gearslots, each of them will offer stats that represent normal white quality armor that level thaumaturge can wear. (Or for those harder content, youd get default values of exactly the gear requirement level gear) You can then equip better gear if you have any on you, but even if not, you have something passable, for the run.
    (0)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  7. #17
    Player
    dekarguy's Avatar
    Join Date
    Jun 2013
    Location
    Ul'dah
    Posts
    69
    Character
    Aliera Nariel
    World
    Cactuar
    Main Class
    Monk Lv 70
    I would be happy if I could just queue on multiple jobs for something. I have an ilvl qualified level 50 in all 3 roles, I want do complete something, say Brayflox HM, let me queue on all 3 roles and fit me in wherever there is a need since I can play all 3 well.
    (2)

  8. #18
    Player
    Asheilin's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    320
    Character
    Ahmira Duskbloom
    World
    Behemoth
    Main Class
    Dancer Lv 80
    Quote Originally Posted by dekarguy View Post
    I would be happy if I could just queue on multiple jobs for something. I have an ilvl qualified level 50 in all 3 roles, I want do complete something, say Brayflox HM, let me queue on all 3 roles and fit me in wherever there is a need since I can play all 3 well.
    THIS.
    While the Master Roulette sounds good. I would just be happy to say "Que me as Brd, Nin, Whm, Sch, Smn" Have the que pop and go, "Oh nice, got ___" Switch jobs and go!
    (1)
    "Welcome to the ranks of the blue mages. However, at this moment you are but an empty vessel--a base creature, weaker than the most ordinary mortal. A blue mage must wrest her strength and vitality from her enemies. Show me your hunger for unrivaled power! This is the only guidance I shall give you."
    ~ Final Fantasy XI Treasures of Aht Urhgan

  9. #19
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Salvage kept me in FFXI for 2 extra years...so much fun lol...(and pain)
    (0)

  10. #20
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Grekumah View Post
    Thanks for the interesting idea! We've relayed this to the development team so they can have additional fuel when brainstorming new and fun challenges.
    Thanks this sounds like an interesting idea for those with multiple 50s
    (0)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast