It's not for pvp rewards it's just for fun- sorry to repeat myself. I understand the concerns about balance. More options are never a bad thing
It's not for pvp rewards it's just for fun- sorry to repeat myself. I understand the concerns about balance. More options are never a bad thing
This just isn't true. For example, a restaurant could have 5,000 items on their menu, or they could have 50. Which do you think has better food? The one with "more options"? Or the one that has less bad options?
Please allow me to introduce the project management triangle, since we've all got our "the dev team needs to do this" hats on: http://en.wikipedia.org/wiki/Project...ement_triangle
Even the smallest change to the game eats up resources, and has a cost somewhere else. Doing X means we're not doing Y. For ANYTHING to get implemented, it has to be more important than a multitude of other things. You wouldn't add in dueling "just because". Unless a certain number of folks are going to use X system, there's ZERO reason to put it in place. And if jobs aren't balanced to where 1v1 fights are actually any kind of fun for anyone, there will never be enough potential users of the system to justify all the negatives that come with it, much less the cost of doing it to begin with.
Simply put, this request has zero chance of getting into the game. They haven't even solved how to get people to do that PvP they have already, the last thing they need to do is add more different kinds of unbalanced PvP, especially ones that let players nag other players in the open world.
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