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  1. #1
    Player
    SDaemon's Avatar
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    Aug 2013
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    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    Adjustments could mean a lot of different stuff.

    Adding a vote Reset system? Good Adjustment.
    Increasing Dragon Killer damage so that successfully hitting with a three takes off 75% Vishap's hp instead of the 60% it does now? Good Adjustment in my opinion.
    Decreased "Mini Boss" hp? Possibly a Good Adjustment.
    Decreasing Vishap's hp? Bad Adjustment.
    Not really a significant difference between boosting the Dragon Killers damage and reducing Vishap's overall hp. Just depends on the numbers they do it with. Personally I'd prefer neither choice, but if one of them had to be implemented they'd both lead to the same result. One would just make him die faster from greater DK dmg on his current HP and the other would make him die faster due to the current DK dmg taking out a larger percentage of his adjusted HP.
    (0)

  2. #2
    Player
    Ultimatecalibur's Avatar
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    Jan 2014
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    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by SDaemon View Post
    Not really a significant difference between boosting the Dragon Killers damage and reducing Vishap's overall hp. Just depends on the numbers they do it with. Personally I'd prefer neither choice, but if one of them had to be implemented they'd both lead to the same result. One would just make him die faster from greater DK dmg on his current HP and the other would make him die faster due to the current DK dmg taking out a larger percentage of his adjusted HP.
    Actually there is. Increasing Dragon Killer damage increases the importance of hitting with them. Decreasing Vishap's hp increases the viability of all damage sources and could lead to DpS ignoring the mechanics even more than the currently do.

    Consider this also: how many failed Steps have you seen where the group pulls off all mechanics, but Vishap still had less than 15% HP left?
    (2)

  3. #3
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
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    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    snip
    It makes the Dragon Killers more meaningful, but overall less important. At present you can get away with missing 1 of them and still push through if you have the dps and LB3. Boost it and it certainly has a bigger impact on the fight but you can also afford to miss 1 even more than now.

    If all 3 Dragon Killers went off, the bombs blew up appropriately and everyone was on top of their game with cannons, adds and dps, nah haven't seen it (though certainly not denying it is quite possible). All wipes I've seen/experienced have resulted from either misuse of cannons, missed DKs or adds eating everyone's faces.
    (0)

  4. #4
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
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    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by SDaemon View Post
    It makes the Dragon Killers more meaningful, but overall less important. At present you can get away with missing 1 of them and still push through if you have the dps and LB3. Boost it and it certainly has a bigger impact on the fight but you can also afford to miss 1 even more than now.
    Only if the group's gear based DpS is good enough at which point the group was going to clear anyways quite possibly before the 3rd barrier is broken. Properly following the mechanics should win the fight with gear based DpS being a nice but not necessary component for victory.
    If all 3 Dragon Killers went off, the bombs blew up appropriately and everyone was on top of their game with cannons, adds and dps, nah haven't seen it (though certainly not denying it is quite possible). All wipes I've seen/experienced have resulted from either misuse of cannons, missed DKs or adds eating everyone's faces.
    Misuse/Failure to use cannons, missed DKs and uncontrolled Adds should be failure/near-failure conditions.

    What we should not want is a nerf that makes 4 Dps beat on the boss ignoring Cannons and Dragonkillers a viable method of clearing the fight. Those who have that mentality that should be a viable strategy to complete Steps should not be able to clear it in my opinion.
    (1)

  5. #5
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
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    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    Only if the group's gear based DpS is good enough at which point the group was going to clear anyways quite possibly before the 3rd barrier is broken. Properly following the mechanics should win the fight with gear based DpS being a nice but not necessary component for victory.


    Misuse/Failure to use cannons, missed DKs and uncontrolled Adds should be failure/near-failure conditions.

    What we should not want is a nerf that makes 4 Dps beat on the boss ignoring Cannons and Dragonkillers a viable method of clearing the fight. Those who have that mentality that should be a viable strategy to complete Steps should not be able to clear it in my opinion.
    I never said over-gearing was necessary though. I said that boosting the DKs simply had the result of making the 3rd DK even less important.

    Also never argued that misuse of cannons, DKs and add control should lead to clear-able conditions.

    -______-
    (0)
    Last edited by SDaemon; 05-09-2015 at 06:25 AM.