Ill explain why the dps doesnt magically increase. The reason is because for each piece of gear you use for your characters it only gives you 2 secondary stats. Its always either acc, sks, crit or det.
Right? And from all your choices, the one you pick only gives you 2 of those stats. This means that for a piece of gear with det + other stat, you automatically lose the other 2 stats. This is what I said about sacrifices.
Now lets look at stat weights. sks and crit are both weighted around .2. Lets just use .2 on both for simplicity purposes. You stack up on det, your sks and crit automatically suffer. BUT because det is weighted higher, net result is you gain. Still following me?
Now the issue at hand here, is what det is really valued at. If det is .33, than for every point, you are net gaining .33-.2 = 0.13
Thats why you dont notice a huge increase in dps immediately.
However, if DET is actually weighted 0.57, then the net gain for every point would actually be 0.57-0.2 = .37
As you can see there is a huge difference. For this much net gain, you should naturally also see a huge dps increase for which there is no evidence. Thats why I asked for higher dps parses because all these people who magically believe these too good to be true det weights cant provide the higher dps gain. For smart people, like myself, its very simple. The evidence isnt there but apparently I struck a cord somewhere.
You are very correct in stating that the changing the weight from .33 to .572 did not lead to a dps increase assuming all other stats remain the same. The answer to this statement is very simple: det weight is not .572, thats why we dont see the dps increase.
No doubt the .33 is not correct either but anything above .4 doesnt add up from a pure crafting standpoint. I melds shit all the time and the monk disparity using new stat weights told me something is off. Very simple. Using old stat weights, no prob. Using new weights, shit goes through the roof. Highly unlikely that that is correct. People said no I am wrong. Well, I will admit Im wrong when real data shows the dps increase from DET.
Its doable. Just get a monk using base str 640-660 whatever the current str is. Check for average dps. Use same monk with det stacked. Check dps. Account for loss of dps from losing other stats (thats why the det difference must be high) and we can check the real value of det for that current str build. I could do this but I dont feel like spending hours and hours collecting data of which the end result I already know.
stats weight are used to measure dps indirectly. They were originally created to compare different gear because without it, how would you know which piece of gear is the better piece. However, by labelling a piece the "better", we are already indrectly using stat weights to measure dps. Because why else label something "better" if it doesnt actually improve your game, your dps. I already told you this yesterday but apparently you are a slow reader.
There is NO POINT in using stat weights to determine which piece is better if that said piece does not actually lead to a dps increase.
Stat weights has nothing to do with Brd. Bard is the lowest weighted class in the game, wtf you talking about with highest weighted class. stat weights dont just consist of det, crit, and sks!! Brd weapon dmg and Brd dex are the lowest weighted and this results in brd having the lowest output. If brd dex actually scales the same way as str for melees, they would be doing the highest dps. But it isnt. It doesnt scale better. It is the opposite. You know nothing about other classes.


Reply With Quote


