I never went in. there's no need to have everybody goes in.
plus, it's disgusting.
I never went in. there's no need to have everybody goes in.
plus, it's disgusting.
Having tried both ways, I have to say that the all-DPS method is faster and more efficient, even if someone dies. And, to be honest, there are a lot of ways to prevent death. My personal fave is to sic Titan-egi on one of the Unknowns, which pretty much ties that Unknown up for the entirety of the stomach phase - and if a second one pops, it's not until the walls are almost dead anyway, so it doesn't have a chance to wreak too much havok. Even without Titan-egi, Bind works a treat.
Really, the only times the Unknowns will become a problem is if everyone COMPLETELY ignores them - including the DPS they are beating on. And by "become a problem" I mean "kill one DPS", which isn't really much of a problem at all.
When you think about it, it probably doesn't matter (as long as everyone survives). There is a set amount of HP that needs to be removed from the mobs (boss, adds, etc). As long as all DPS are doing damage all the time (and DPS ignore the unknowns that don't need to be killed), the result will be exactly the same. With all DPS in the belly, the belly dies quicker but there is very little damage being done to the boss or the outside adds.
Actually, having fewer DPS in the belly may be quicker as the down time for the shrink, being eaten, and transition in and out doesn't affect the other DPS that remain outside.
In my opinion, all dps in only works well if healers and tanks can keep the Flower adds in check and keep the OT alive. But sometimes the poison doesn't get esuna/leech and the OT drops super fast.
Nowadays, I mostly stay outside and dps the adds. To be honest, the stomach adds are pretty weak and die fast if at least 2 people are on them.
The rains have ceased, and we have been graced with another beautiful day. But you are not here to see it..
On the Chaos server group we do the ABC tactic
Group A = Adds (1 tank, 2 healer, 5 DPS)
Group B = Belly (1 tank, 2 healer, 5 DPS)
Group C = Chains and Cerberus (1 tank, 2 healer, 5 DPS)
Tank of Group C is main tank
Everyone know what he have to do before the alliance even reach Cerberus.
Last edited by Felis; 05-07-2015 at 11:06 PM.
I don't care what the strategy is, if there's a tank and healer dealing with wolfsbanes I'm helping them. More often than not I see either no tank pick them up or one tank holding three getting rekt.
There's only 3 tanks. If one of the OTs gets hit by tail swing or leap by Cerberus, that plus the incoming damage of 3+ wolfbanes can catch healers off guard, they hit pretty hard. They can 2-hit-KO healers. Cerberus runs around freely, meaning the Main Tank can easily leave casting range of his healers, so healers have running around to do...
The problem with (all dps in) is usually they won't all go into the belly at the same time. Half the raid always misses the first gorge. So you just get 5-6 dps in belly while the rest are standing around mini-ed in the puddle until a second gorge picks them up (and by the time they get eaten that first wave 5-6 dps did most of the work).
Whether it's a dedicated party or all dps, whichever is faster is dependent on entering on the first gorge. It's not the strategy -- it's the execution that determines which is faster.
And with all the wipes and flaming I see from all dps in... the Tank and Healer shaming.. (the players who are actually doing work)... getting flamed by 12 dps that are taking just as long to do a job that 4 coordinated dps could do on their own... Things like this are why we have a "DPS stop acting entitled" thread in this forum..
I don't think so. As others have said, Read:As for outside: DPS staying out doesn't help with the adds nearly killing healers.
I too, usually stay out of the belly when I'm dps. Me losing the opportunity to put 2 attacks on the belly walls before being flushed out isn't a loss. 3 tanks left alone without CC assistance + unpredictable incoming aoe damage will wipe the raid.I pretty much always stay out to help the off-tank get them down a bit faster, they have no stun resistance and Monk is pretty good at keeping them stunned before they cause too much mayhem
And if the group wipes, it's not faster. Far from it.
Last edited by Xenosan; 05-07-2015 at 11:57 PM.
I don't go into the belly as DPS either. BLM barely gets attacks off in there before other DPS finish off the walls. MNK ends up dropping stacks and running around like an idiot for awhile punching the walls once or twice each. Either way, half the time when I exit I find Wolfsbane eating the healers or one nearly-dead tank trying to tank them all while the other two tanks fight over the boss. I just stay outside anymore and kill the Wolfsbanes as they pop so they don't get piled up.
I've found that Cerberus often gets full before he eats all the DPS ("Cerberus's hunger is sated" or something like that), so I'm more apt to vote for teams B and C DPS going in while team A stays out to kill Wolfsbanes.
When I'm in the belly, I've never had a problem with the Unknowns.
/rant
Just to say that at least make sure that you get a tank or heal inside as well, I've been doing WoD as SMN lately and every time I have to pretend to play as a third OT with Titan-Egi in belly or else at least 5 people die...>>
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