Quote Originally Posted by Havenchild View Post
Again in T11 for example, If a SMN does not need help to kill the magic node in time because either a SCH or BLM is helping them or the melee is slow enough, Ifrit will still be better here.
This reminds me that Pets need special attention as far as being able to help soak mechanics. (Repelling Shot, Fireball in T5)

Like your example of using Ifrit on T11. Even if SMN is the only mage for the Cube, using Ifrit for the melee damage on the Sphere doubles to help soak Repelling Cannons making the healing requirement trivial. Thus both healers could Clerics/Dot up the Cube for more potential damage on the Cube, where Ifrit has higher potential damage on the Sphere.