Thanks, I appreciate that. The thing is gear is made irrelevant so fast that you have to constantly stay on the "cutting edge" for Coil gear to be better than Tome gear. A lot of us do Coil, just at a more gradual pace, so it's not necessarily that we can't get Coil gear, more just that we haven't gotten there yet. For someone like me, who has used relic and crafted gear to customize stats, FCoB gear offers very little, if any, improvement over what we have.
Some examples (I main WAR):
Dreadwyrm helm vs. Tome helm: I get unneeded accuracy and I trade crit for parry (a bad trade imo)
Dreadwyrm body vs Tome body: I trade parry for dtr (decent trade)
Dreadwyrm hands vs. Tome hands: I get accuracy and skill speed, neither of which I need in exchange for dtr and parry (a bad trade)
Dreadwyrm belt vs. Tome belt: I exchange accuracy for parry and crit for dtr, a good trade if I didn't need the accuracy.
Dreadwyrm legs vs. Tome legs: I exchange accuracy and parry for crit and dtr, another good trade if I didn't need the accuracy (that amount of accuracy is going to be hard to make up.)
Dreadwyrm feet vs. Tome feet: I lose some accuracy (which I currently need) and dtr for parry (a bad trade).
As for jewelry, I believe all crafted jewelry beats out other jewelry. Main stats trump secondaries and you get more main stats with i110 pentamelded than you do from the alternatives. Once you max out main stats, you can customize secondaries further too. I added skill speed to hit my 9-hit berserk. The Dreadwyrm hands is the only piece of i130 left side with skillspeed. Also a nice perk to i110 melded stuff is the extra oomph you get when under level sync.
I have full crit/dtr on my relic.
Anyway, my point is, most Dreadwyrm gear isn't an upgrade. The only piece I'd definitely use is the body and that drops from T13. So for some using all poetics gear is:
- their only option (they can't beat Coil)
- a conscious choice (the gear is not an improvement)
- or a mixture of both (they don't put more effort into beating Coil because the gear isn't an improvement)