I'm contedting your assertion that a process that by definition *reduces* the data in the image somehow results in increased fidelity, which by definition it cannot do.Says the person that has not tried it, I am down sampling FF14 right now and check my link above, the evidence is right there, the reason to down sample is that many games are not being released with hardware AA, so the next best thing is to down sample, these type of hardware handle is just fine and are designed to have games cranked up a notch while still maintaining performance.
Also jaggies make the image quality look bad, making the image sharper improves the fidelity, theres always ways to improve the image quality and going beyond 1080 p is part of that and this has always been true, its been a proven fact, why you are contesting this I have no idea, us PC players can benefit from the extra bits of DX 11 AND increased resolution, we can have all of the cake and eat it.


Evidence is in the link, you should read it fully, many people have confirmed the results, you realise this feature is basically SSAA or render scale.
There are games out there that have this feature, take a read on it. Really you should try it instead of trying to deny it.
Theres a reason why Nvidia has implemented DSR into its drivers officially.
I know what it is. I know what it does. If you know what it does, then how can you poosibly argue that a technique that *reduces* the resolution of an image can in any way increase the fidelity of the resulting reduced image? What you are suggesting is like saying that an MP3 ripped at 320kbps sounds better than the raw audio on a CD.Evidence is in the link, you should read it fully, many people have confirmed the results, you realise this feature is basically SSAA or render scale.
There are games out there that have this feature, take a read on it. Really you should try it instead of trying to deny it.
Theres a reason why Nvidia has implemented DSR into its drivers officially.


Because its hard to argue with resultsI know what it is. I know what it does. If you know what it does, then how can you poosibly argue that a technique that *reduces* the resolution of an image can in any way increase the fidelity of the resulting reduced image? What you are suggesting is like saying that an MP3 ripped at 320kbps sounds better than the raw audio on a CD., the results are clear, more detail shows on the screen with comparisons. Seriously, instead of complaining actually do it your self and see the results. Also audio is an interesting one since I own a $130 usb DAC + audio technicas m50 which are around $130 if I had to look at USA prices
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I'm sorry, you're just ignoring the fact that any lossy compression (which downsampling is a form of) actualoly reduces the fidelity of the image. It's just that in your opinion, in the circumstances you see it, you think that visually the image is better. That is an entirely subjective point of view, and ignores the facts. I'm not arguing the point further with you since you do not wish to discuss the facts, but prefer to use subjective opinion instead.Because its hard to argue with results, the results are clear, more detail shows on the screen with comparisons. Seriously, instead of complaining actually do it your self and see the results. Also audio is an interesting one since I own a $130 usb DAC + audio technicas m50 which are around $130 if I had to look at USA prices
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BTW I'm not sure why you felt the need to mention a $130 DAC, you can't contest the fact that ripping raw audio from a music CD to an MP3 format is converting the original source audio using a lossy compression method that downsamples the audio.
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, the results are clear, more detail shows on the screen with comparisons. Seriously, instead of complaining actually do it your self and see the results. Also audio is an interesting one since I own a $130 usb DAC + audio technicas m50 which are around $130 if I had to look at USA prices 

