I'm contedting your assertion that a process that by definition *reduces* the data in the image somehow results in increased fidelity, which by definition it cannot do.Says the person that has not tried it, I am down sampling FF14 right now and check my link above, the evidence is right there, the reason to down sample is that many games are not being released with hardware AA, so the next best thing is to down sample, these type of hardware handle is just fine and are designed to have games cranked up a notch while still maintaining performance.
Also jaggies make the image quality look bad, making the image sharper improves the fidelity, theres always ways to improve the image quality and going beyond 1080 p is part of that and this has always been true, its been a proven fact, why you are contesting this I have no idea, us PC players can benefit from the extra bits of DX 11 AND increased resolution, we can have all of the cake and eat it.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.