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  1. #1
    Player
    Leozhontai's Avatar
    Join Date
    Jan 2014
    Posts
    92
    Character
    Leozhontai Thewicked
    World
    Malboro
    Main Class
    Alchemist Lv 60

    Monks need to be fix for pvp

    Remove the positional requirements for monks in pvp its like we are fighting at half potency all the time to me I think its not fair because most of the time we cant hit position on moving target unless they stand still
    (1)

  2. #2
    Player
    Honourlessichi's Avatar
    Join Date
    Feb 2015
    Posts
    56
    Character
    Dark Rhalgr
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    Yes and allow mages to cast free of interruptions while we're at it...
    (2)

  3. #3
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Honourlessichi View Post
    Yes and allow mages to cast free of interruptions while we're at it...
    Equiamity(however it's spelt) and Surecast. And by technicality, Swiftcast. Done.
    (0)

  4. #4
    Player
    Medicine's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    508
    Character
    Tyurru Irisfield
    World
    Odin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lorielle View Post
    Equiamity(however it's spelt) and Surecast. And by technicality, Swiftcast. Done.
    And then immediately over that's on all CD your 100% screwed if you get caught. XD
    (4)

  5. #5
    Player
    wasddat's Avatar
    Join Date
    Nov 2014
    Posts
    4
    Character
    Lord Gaben
    World
    Balmung
    Main Class
    Scholar Lv 34
    GL3 makes up for it, and u get 2 extra ways to get it quickly from pvp abilities
    (0)

  6. #6
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Medicine View Post
    And then immediately over that's on all CD your 100% screwed if you get caught. XD
    At least you have the abilities to reach your full damage potential without interruption~

    Quote Originally Posted by wasddat View Post
    GL3 makes up for it, and u get 2 extra ways to get it quickly from pvp abilities
    The issue he's talking about isn't getting GL3, but getting the positionals. And honestly, you're prone to losing GL3 easily when it comes to PVP considering the numbers of sleeps, binds and stuns going your way.
    (0)

  7. #7
    Player
    Leozhontai's Avatar
    Join Date
    Jan 2014
    Posts
    92
    Character
    Leozhontai Thewicked
    World
    Malboro
    Main Class
    Alchemist Lv 60
    Idk know if most people realize how low potency monks attacks are if you dont get hit into positionals. I think some people who commenting never play monk and for you mages what do you except about interuptable when you get hit you can stay in the background safe n keeping up with dps and then when we attack you. You put us to sleep then cast another strong spell
    (0)

  8. #8
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    Would be nice if one of their PVP actions removed positional requirements like Dragoon's Impulse Rush.

    I guess on the warmer side they don't have to worry about building the 1 > 2 > 3 part of their GCD rotation to get to their highest burst potential like DRG or NIN (NIN less so) does.

    My Monk's only 40 something atm, already got the i110 pvp gear and I'm looking forward to trying it out in FL once it's 50.

    Also their traited Second Wind + Mantra is a pain in 1vs1. They give me more grief in 1vs1 than any other melee..
    (0)
    Last edited by Xenosan; 04-29-2015 at 06:17 AM.

  9. #9
    Player
    Honourlessichi's Avatar
    Join Date
    Feb 2015
    Posts
    56
    Character
    Dark Rhalgr
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Leozhontai View Post
    Idk know if most people realize how low potency monks attacks are if you dont get hit into positionals. I think some people who commenting never play monk and for you mages what do you except about interuptable when you get hit you can stay in the background safe n keeping up with dps and then when we attack you. You put us to sleep then cast another strong spell
    Well my comment was a flippant one,but i'll respond to this anyway...

    I play pvp in the real world,i don't have carefully orchestrated pre-mades to dominate with where everyone has their role,i like many others go in solo and let me tell you,as a solo mage playing on teams of solo minded players,monks(and just about any other melee class)routinely come into my team and actively seek out casters.I've been hit by 13 melee lbs in the past 10 games,maybe 11,i get constantly stunned,slept and bamboozled all the while futilely swinging my littlewand trying to get a single attack off that isn't a scathe while everyone else is off doing their own thing or picking their nose,who knows.If the melees aren't up in my grill(or i don't have a skill up making me un-interruptible which most of the time doesn't matter because i usually still don't get a good burst off before the melees knock me on my ass) there's a bard harassing me making me all but useless,and again my team couldn't give a monkeys or are suffering tunnel vision.My sleeps are constantly on cd because i have to worry about more than just me in there so i can't rely on that all the time.

    Granted,there are games where i'm not constantly harassed and just fighting to stay alive and my team mates are good and covering each other,but that's rare.

    Imo in normal pvp melees have it pretty good when most of the time you're facing randoms/pugs,whatever you want to call them.Nearly every match i'm in i see the melees in among each others numbers,and they usually get a kill before going down and that includes monks,so i don't have much sympathy for them.

    Two things to bear in mind,i have not played melee yet in pvp or much at all in pve,so i don't consider myself knowledgeable on their skills,i just know what i see with my two eyes day in day out.

    I also only really do frontlines 70% of the time it'd be 24man,so my views may also be coloured by the fact that in there it easily becomes a cluster frak.

    Now in closing,i don't truly believe what i said about us being un-interruptable,but i WOULD like it to be chance based and not certain.
    (0)
    Last edited by Honourlessichi; 04-29-2015 at 06:27 AM.

  10. #10
    Player
    Leozhontai's Avatar
    Join Date
    Jan 2014
    Posts
    92
    Character
    Leozhontai Thewicked
    World
    Malboro
    Main Class
    Alchemist Lv 60
    Some of these mechanics would be good if they allow the mateira like sleep and interruptable to work on pvp so if they would like to have a chance percantage to interupt healers n Mages cant just spam sleep for 30 seconds everytime we get in close
    (0)

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