Quote Originally Posted by Arixtotle View Post
I said nothing about the battle system. I don\\'t understand where you got that from. This is about this specific instance obviously not working as intended. You really think they meant for what the OP described to happen? Really? Did you even read the OP?
Based on the first two images the OP didn't move out of the weight before the cast finished and then got hit. Many other fights in the game are exactly the same. Friction in garuda ex, the heavy puddles in levi, radiant plumes in ifrit, thunder aoes not on the player in ramuh, and this is just primals, the list goes on and on and on for other content. That is a key feature throughout the battle system of this game. Ground effects are there to give a player indication of where the safezone is, if the cast is complete and you're still standing in it then you'll get hit. End of story. If you dodge a weight of the land before the cast bar finishes and you still take damage then you genuinely have lagged.

I was able to play this game a year ago with my toaster laptop and shoddy internet and still was able to dodge plumes and the like. I even had some major lag spikes back in the day because of my internet (the real ones where everyone stops moving for a few seconds and everyone just eerily stands in place). I was still able to get through titan hm/ex not getting hit by avoidable mechanics for the most part.

You still keep complaining about it not working as intended (because you would know what was intended) and being broken but that still doesn't change the fact that the average player nowadays has no problems dealing with titan hm.