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  1. #11
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    It kinda sucks too cause it's harder than ever to get WoD wins, at least until the expansion with more gear, because all the people who could do coil are just doing coil instead or have quit until 3.0 since there is no point in getting gear atm. I've been in several WoD this week where the group couldn't clear the first boss and just abandoned.
    (0)

  2. #12
    Player
    Zombulator's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Poif Lunaria
    World
    Faerie
    Main Class
    Arcanist Lv 70
    I wish I could give a million likes to this. It took me running ST nonstop for three weeks to finally get a Onion Knight. RNGesus HATES me on everything. I have run WoD well over 100 times trying to get Puff of Darkness with no luck at all, and it's so depressing! Please increase drop rate!
    (0)

  3. #13
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    They should just make the Puff and the O.Knight part of the optional quest items along with the Carboncoat, Carbontwine. Gift of the Archmagus quest iirc.

    Or make the chest appear 75%-100% of the time. I have terrible luck with lotting on minions (always roll under 50) and whenever I roll a good number 90+ someone out lots me by 1 or 2 points...Oh I should mention I have don't ST 177 times, and I have actually seen the chest appear like 20-30 times in all those runs.
    (4)

  4. #14
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    It would be easier to get if there was a chest for each alliance, rather than one for the entire raid.

    Rolling against (up to) 7 is a lot better than rolling against (up to) 23.
    (6)

  5. #15
    Player
    SummerSkye's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    289
    Character
    A'rora Nightfall
    World
    Gilgamesh
    Main Class
    Rogue Lv 72
    I finally got my Onion Knight Card. Even before I had one, I kind of liked the rarity of the card. The minion, eh...not so much.
    (0)

  6. #16
    Player
    Ditto's Avatar
    Join Date
    Aug 2013
    Posts
    557
    Character
    Echo Sindria
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    I think the biggest problem with them is how people who already have them, can still roll on them.

    Why is that even a thing? As if rolling against an entire alliance isn't bad enough, you have people who already have the thing still rolling on it, and adding more competition for those who actually don't have it, or even outright taking it from them.
    (12)

  7. #17
    Player
    Chubi's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Reinhart Bloodthirst
    World
    Coeurl
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by OMEGA_HACK View Post
    They should just make the Puff and the O.Knight part of the optional quest items along with the Carboncoat, Carbontwine. Gift of the Archmagus quest iirc.

    Or make the chest appear 75%-100% of the time. I have terrible luck with lotting on minions (always roll under 50) and whenever I roll a good number 90+ someone out lots me by 1 or 2 points...Oh I should mention I have don't ST 177 times, and I have actually seen the chest appear like 20-30 times in all those runs.
    That would completely lose the point of they being rare vanity items and would make someone "waste" a week of actual useful items just to get a minion LOL But since there's like 23 other people to roll against you IF it drops, I think increase of drop rate is reasonable.
    (1)

  8. #18
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by CGMidlander View Post
    It would be easier to get if there was a chest for each alliance, rather than one for the entire raid.

    Rolling against (up to) 7 is a lot better than rolling against (up to) 23.
    hm, i don't think so. probably it is better, but far away from a lot better. you will still need to roll a 85+ to even have a chance to get it
    (0)

  9. #19
    Player
    SummerSkye's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    289
    Character
    A'rora Nightfall
    World
    Gilgamesh
    Main Class
    Rogue Lv 72
    Quote Originally Posted by Tint View Post
    you will still need to roll a 85+ to even have a chance to get it
    I have lost out to the Puff of Darkness twice with rolls over 90. Rolling against 20+ people makes baby RNGesus even more cruel...haha
    (0)

  10. #20
    Player
    seida's Avatar
    Join Date
    Oct 2013
    Location
    Amaurot
    Posts
    954
    Character
    Leif Flakkari
    World
    Goblin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Ditto View Post
    I think the biggest problem with them is how people who already have them, can still roll on them.

    Why is that even a thing? As if rolling against an entire alliance isn't bad enough, you have people who already have the thing still rolling on it, and adding more competition for those who actually don't have it, or even outright taking it from them.
    Yes! They are non tradeable and non sellable, so literally the only thing you can do if you get a second one is throw it away.

    Someone in my fc accidentally rolled on a second one and won it... she felt terrible, but you can't even give it away.

    If you have already "used" the minion, you should not be able to roll.
    (6)

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