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  1. #1161
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by Yukiko View Post
    Switch from healer to DPS or from DPS to tank or from Tank to healer...
    You will cause wipes for sure even when you have known the fight before!

    Once the tank is down: no tankswap,
    once the healer is down: no grouphealing,
    once the DPS is down: boss going into enrage mode because of tight DPS checks...

    So, are you just trolling?
    Considering that two or even three deaths in all content is quite capable of being recoverable...I don't really see your point?

    If your tank is down long enough that the tankswap mechanic comes along again, or DPS down long enough that you hit enrage, or your solo healer is incapable of using AoE heals, those are different issues altogether.

    There are issues with end-game right now. No one is denying it. Blaming it solely on DEATHS and one shot mechanics is, IMO, not feasible at all.
    (2)

  2. #1162
    Player
    BlaiseArath's Avatar
    Join Date
    Sep 2013
    Posts
    452
    Character
    Blaise Destin
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by tjw View Post
    Considering that two or even three deaths in all content is quite capable of being recoverable...I don't really see your point?

    If your tank is down long enough that the tankswap mechanic comes along again, or DPS down long enough that you hit enrage, or your solo healer is incapable of using AoE heals, those are different issues altogether.

    There are issues with end-game right now. No one is denying it. Blaming it solely on DEATHS and one shot mechanics is, IMO, not feasible at all.
    Still though, it would be not be wise to ignore there are an alarming amount of fights where a tank or healer dying means game over, period. Especially in Dungeons where you only have one of each. A DPS dying doesn't really hurt unless you're in a DPS check phase or ones approaching... but Healer/Tank just means *Well fuck, try over* in a lot of fights. Especially since even if they got raised, with Weakness, they're much more susceptible to being killed again, especially in a lot of the high-aoe type fights.

    Anyway, I just wanted to pop my head in cause I've never seen this post before, and say I really agree with the OP. It verbalizes a lot of the complaints I have with fights in this game that I could not find words for. The part where he said "It feels like you're fighting the mechanics, not the boss" is especially resounding with me. All these big bad bosses in XIV and personally they're all forgetable and meaningless because there is no time to appreciate them at all and you spend 99% of your time "Team Jump rope" as the OP put it.

    I realized this even more so in another thread here comparing Arioch to Einhander, and i realized I had absolutely no idea what Arioch looked like up close despite having tanked it more than a dozen times. For all the flash and zeal of bosses and all the detail they etch into dungeons and the open world, its all for naught because the Mechanics driven bosses and fast paced action-style combat means you have 0 time to stop and appreciate it. I didn't even know the second part of T9 took place on the Cart. Flats with Dalamud clear in the sky because I spent so much time of that phase remembering all the mechanics being thrown at you. It wasn't until I died and spanned around that I saw the battlefield, and it was awesome. Shame it doesn't f**king matter.

    Yoshi, You've done an amazing thing making XIV a profitable game, but Mechanics driven fights and this fast paced action combat makes every minor detail, every piece of blood/sweat/tears you put into designing an enemy and battlefield and maps completely meaningless as no one has time to stop and smell the roses, let alone the fact that it makes socializing impossible, which is devestating to an MMO. The reason I oft' lose interesting in logging in XIV is because I feel that, even though I'm surrounded by players in my FC and LS, that I'm playing alone, because there is absolutely no time for talking and no incentive to team up with other players. f**k you made more than half of the Roulettes un-queueable with friends, forcing you to solo them.

    You have turned an MMO into a solo game, and that's what will lose players the fastest. When you feel like your companions are pointless or are forced to disband with them just to do your daily roulette's... it leads to a very sad experience.

    (Also, a lot of butthurt Tags in this thread)
    (10)
    Last edited by BlaiseArath; 04-19-2015 at 08:47 PM.

  3. #1163
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by tjw View Post
    Considering that two or even three deaths in all content is quite capable of being recoverable...I don't really see your point?
    Gearing up increases that possibility of clearing content even with numerous deaths. So gear does have a huge factor in clearing content. Our first t13 clear we couldn't lose people due to enrage being so tight due to our gear. Now as we are all in full 130 we are able to still clear even if people die during the fights. We have even had a clear where last 2% on 13 there was like 4 people alive XD

    All I get from the posts in here are those complaining are ones who havn't done the end game raids. They wan't to take away the challenge so they can face roll it instead of having to learn it ^_^
    (5)

  4. #1164
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by BlaiseArath View Post
    You have turned an MMO into a solo game, and that's what will lose players the fastest. When you feel like your companions are pointless or are forced to disband with them just to do your daily roulette's... it leads to a very sad experience.

    (Also, a lot of butthurt Tags in this thread)
    REasoning behind that is they want players to add to the pool queing for the lower level dungeons to make it easier for new players to find a party to clear said content. If they made them queable as a party it would reduce immensely the pool of players to fill parties for new players thus increasing exponentially the que times for them.
    (1)

  5. #1165
    Player
    Anna_Lannis's Avatar
    Join Date
    Dec 2013
    Posts
    91
    Character
    Anna Lannis
    World
    Famfrit
    Main Class
    Conjurer Lv 60
    (0)

  6. #1166
    Player
    raelgun's Avatar
    Join Date
    Aug 2013
    Posts
    782
    Character
    Thendra Cyril-gun
    World
    Zodiark
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Anna_Lannis View Post
    Actually not true, theres a reason why the playerbase are not game designers in the first place, just let that sink in. (wowcrendor is awesome though)
    (5)

  7. #1167
    Player
    Lilyarel's Avatar
    Join Date
    Dec 2014
    Posts
    410
    Character
    Lucceia Verres
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    So I make a thread about how instakill mechanics and scripted fights are bad and I'm called a troll? But a Japanese person makes the same arguments and its suddenly the 2nd coming of jesus christ? k.
    (10)

  8. #1168
    Player
    kirk's Avatar
    Join Date
    Feb 2014
    Posts
    75
    Character
    Yashakiden Sellecerre
    World
    Excalibur
    Main Class
    Archer Lv 55
    Quote Originally Posted by Lilyarel View Post
    So I make a thread about how instakill mechanics and scripted fights are bad and I'm called a troll? But a Japanese person makes the same arguments and its suddenly the 2nd coming of jesus christ? k.
    Welcome to FF14 forums xD
    (1)

  9. #1169
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Posting again after some time..

    I really feel that FCob has hit some of these points really well. Specifically, it's less overall emphasis on one-shot/mechanics (though they are still present) and values more on players being able to perform their roles.

    Perfect example is the DPS check of T10 and the enormous amount of damage that stresses the healers in T13, as well as the strict dps check and management of tank cooldown for akh morn.

    These fights are undoubtedly made easier as you get a higher ilvl or if echo were introduced, compared to say T5, T9, or even the entirety of SCoB if they had not make any changes to the actual mechanics. This allows a fight to naturally get easier as time passes without the need to do make huge changes, and T13 is a perfect example of this imo.

    Don't get me wrong, they're still difficult and nothing short of having a pre-formed static would be ideal, but having more hp to survive marked megaflare is definitely nice to have.
    (0)

  10. #1170
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Lilyarel View Post
    So I make a thread about how instakill mechanics and scripted fights are bad and I'm called a troll? But a Japanese person makes the same arguments and its suddenly the 2nd coming of jesus christ? k.
    Your post was similar in a general sense, but very very different on the details (for instance yours was far more generalized and abstract, whereas this one uses common and specific examples. This person also had a great deal of experience before making their review, whereas a lot of the unhappy people in your post felt like your lack of experience made your reviews a bit dissonant). Also posted at very different times to different audiences. You're really that surprised that time and audience might make a difference? Or are you just maybe taking it a bit personally?
    (2)
    Last edited by Malevicton; 04-20-2015 at 02:44 AM.
    When in doubt, assume sarcasm

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