After reading this I have to say that I completely agree with you. Great post and below are a few thoughts that came to mind:
This is a huge problem with the game. IF this is fixed, it would also fix the "ffs haven't you watch the video of this fight?!" *player gets kicked* -problem, because after that it wouldn't matter so much if someone is new to a fight or even if 2 people are new if there aren't many instant death/wipe mechanics involved. It would significantly lessen the steps of clearing the fight without having to perfect the gimmicks. The other players who have done the fight before would still be able to save possible screw ups with their skill alone, while still leaving a chance for the new players to learn the fight.
I have beaten T5 in coil, but I haven't gone past that even if I have i120'ish gear at the moment. What I've found out is that I have lost interest in going further with the game because of the sheer fact I have to learn every coming fight perfectly or I screw up the party in most cases. It makes me not want to advance in content knowing the first times I'd probably get shouted at, a lot. I doesn't feel nice, even if I know the shouting will eventually stop when I learn the mechanics. I know I'm a really skilled player and I have a very long history with mmo's. I could learn these mechanics quite easily if I actually wanted to and would join the top few who have cleared the content, it wouldn't actually even be a hard thing for me, but for others it might be and it is. No matter how long they'd practice the fights, they'd still mess up even if they're not doing it intentionally. Some of us just can't follow mechanics as well as others, it's as simple as that.
I just don't want to invest that much time anymore with learning the fights perfectly, because for me to learn the fight, it will also require others to have the patience to wait for me to perfect my skills to actually get to join them. These people have cleared the content many times before, without wipes. When I, as a new person happen to join the fight, I do one mistake and the party wipes, just because I don't know the fight perfectly. I don't want to do that. I know it drives them mad to wipe because they know they can do it, but it's entirely my fault that they lose. Do this enough times and everyone loses their mind with an easy fight to them.
I understand that OP doesn't want to make the game a faceroll in terms of gameplay, but rather make it so that while there are still challenging mechanics that need skill to be avoided, one's personal gears (iLvl) and character level would also affect to the fight more than they do now, without having the need for instant death/wipe mechanics and allowing some screw ups if your gear is high enough to withstand them. As said you can easily clear up any mechanics driven content with less gear if you just know the mechanics, if you don't however, you will still wipe, no matter what gear you have on you and you will never clear it unless others carry it for you or you perfect the mechanics, which then results in many of the casual players quitting the game because they don't find this fun.


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