I disagree.
Instead. I think it should be changed so that Vishap has +100% HP, and the cannons and dragonslayer get +150% damage. It's a gimmick fight, people should stop trying to brute force everything.
It should really be the cannon's job to stun the giant turtle. If the tank is doing things right, and cannons are actually doing their jobs, then it should die fast enough.
DPS have no role in trash in this fight. They simply do not and should not even put in 1HP of damage to the adds. If your adds are not finished off by the time Vishap is hacking on the magic wall, the cannon operators are not doing things right or the tank isn't gathering up the trash.
And it's trivial to gather the trash. Have your healer behind the tank, have the tank between Vishap's two front legs. Have a running Regen on the tank or drop a heal on the tank after the trash spawn. They will bee-line for the healer, and because of the healer's positioning, it means they will congregate nicely at the tank and one Flash or Overpower picks them all up. Having DPS whacking on the trash actually disrupts this perfect arrangement.
I helped out a FC buddy with this fight and did it in the DF. Everyone listened to me and no DPS touched any of the adds. We had the adds under control the first run and they were never problems. We spend time wiping because the one responsible for dragon slayer forgot to run up the towers. In the end we had someone else do the dragon slayer and got it done the next try.
This is not on paper. This is actual experience.



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